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Final Burn Consoles 1.1


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Final Burn Consoles 1.1

 

Just a minor update. Normally, I would take the same approach as FBL and wait until a few new features/fixes have built up before making another release. But I'm not anticipating needing to update FBC very often so I figured I'd throw this out now. I noticed that MESS also emulates the Neo Geo AES and CPS Changer so I decided to switch to the same naming convention. Also 2 more CPS Changer sets have been added.

 

Enjoy!

 

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What's New:

 

- Fixed 2 CPS Changer games appearing in Neo Geo list.

 

- Updated AES and CPS set names in line with MESS.

 

- Removed shocktro (was never released as an AES cartridge)

 

- Added the following CPS Changer sets:

Street Fighter Alpha: Warriors' Dreams (Publicity US 950727)

Street Fighter Zero (Brazil 950727)

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Nice, solved a few issues for me.

Need to remind you to get on the Alpha/Transparency for png previews please so i can knock a 3d BoxArt set out for this emu.

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are the rom sets (neogeo & cp changer) the same for fbc & fbl?

 

my concern is having to many of the same roms. hard drive space is limited.

Edited by tristanx
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Many of the ROMs are different since FBC uses cartridge dumps as parent sets wherever possible rather than arcade boards. The 2 emulators may be based on the same code but they're intended to be entirely separate. Any cross-compatibility of ROMs is unintentional and the plan is, as more home dumps become available, for FBC to end up with its own individual ROM set.

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ok...

 

your intention is to have a home console only based emu, ie fbc. and a arcade only based emu, fbl.

 

is it possible for fbl not to see the roms intended for fbc and vise versa? i guess the dat file can be updated for filtering (deleting) out the two different per emu too.

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all i did was remove the aes and cps changer roms from fbl that are supported in fbc.

That way i have my roms in the correct emu's, as it should be.

No wasted HDD space.

Obviously i used the dats for each emu to get the rom sets correct.

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@ +T+

 

Do you have any future plans to migrate NeoGeo CD roms to FinalBurn Consoles ?

I ask as i believe its the thing to do plus i am nearly half way through making the 3d Boxart for the Cart roms

and i have one eye on the CD boxes.

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Yes, the next build of FBC will support all the currently available NeoGeo CD conversions (including Last Hope).

 

There was a build of FBA floating around a while ago with actual NeoGeo CD support but I've been unable to find any sourcecode for it. Besides which, I don't think FBL would be able to make use of the same code to play CDDA audio tracks so there probably wouldn't be any point adding the driver.

 

PS: I've implemented the alpha transparency you requested too. :peopleseybrow:

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