Robert Posted September 7, 2011 Share Posted September 7, 2011 Get it here -> http://mamedev.org/updates.html and compile it yourself. MAMETesters Bugs Fixed----------------------- 02700: [speed] pocketrc: game runs too fast (hap)- 04477: [Documentation] naomi: Duplicate File entries in each set in driver (Tafoid)- 04475: [Graphics] quizmeku: Missing gfx (M.A.S.H.)- 03641: [Graphics] sspirits, gground: Only half of the game's frames are rendered. (M.A.S.H.)- 03195: [Gameplay] crkdown: graphic artifacts and speed drop during gameplay (M.A.S.H.)- 00961: [sound] raidena: Some music channels go out of sync after a while. (Kold666)- 04397: [HLSL] MAME freezes with a hlsl .ini file. (MooglyGuy) Source Changes--------------Implemented double buffering and improved colors for 3d in Top Landing [Angelo Salese] naomi.c: Added rev "A" Japan BIOS, original Korean BIOS as well as rev "D" Korea [gamerfan, Smitdogg, BrianT, The Dumping Union] armedf.c: Verified correct sprite roms for Terra Force (Japan) [shouTime] dday.c: Added dipswitch locations to the D-Day sets [Corrado Tomaselli, Brian Troha] m68k: Preliminary support for MC68340 (CPU32). Reorganized to facilitate C++ conversion. [David Haywood] m68k: use 68340 instruction table for 68340, cpXXX instructions are 020/030 only, add CINV, CPUSH stubs for 040 [R. Belmont] Add comment about new raiden2 rom combination, add missing pals as undumped, fix IC locations on several sets. [Lord Nightmare, Hammad, EdCosta] Various HLSL fixes: [Ryan Holtz, Bat Country Entertainment] * Created two flags, -hlsl_ini_write and -hlsl_ini_read. The former enables custom HLSL INI writing explicitly, the other enables loading of the same. * Fixed disappearing aperture effect when using custom INI files. * Fixed diagonal seam on some games, for serious real this time * Fixed phosphor simulation, now works as expected model3.c: Redumped Spikeout FE. Special thanks to Phil Bennett & Bart Trzynadlowski for verifying and testing the redumped roms. [Dr. Spankenstein, wild eyed, Paratech, Layne, Lord Flux, atchoo, cbt, gatt9, tormod, BrianT, The Dumping Union] only report samples audit result for sets with required samples [Fabio Priuli] fixed segfault when using -verifysamples [Fabio Priuli] floppy: Refactor slightly. Name, descrition, etc are now an intrinsic property of converters. [O. Galibert] Added some Stern Whitestar older revisions [Miodrag Milanovic] Preliminary work at the projection calculation for 3d eye-space points in Air Inferno [Angelo Salese, Andrew Gardner] es5503: converted to modern device, improved IRQ timing [R. Belmont] C352: don't try to play zero-length samples [Phil Bennett] M377xx improvements * Respect the restored mode bits for PUL [hap, R. Belmont] * Proper cycle counts for PSH/PUL [R. Belmont] * Fixed flags for multiply/division and divide by 0 interrupt [hap] * Pass program bank to debugger hook so breakpoints work outside of bank 0 [R. Belmont] * Fixed interrupt flags for internal peripherals, corrected BBC/BBS when running outside of bank 0 [R. Belmont] * Several other interrupt timing and priority fixes [hap] whitestar: make modern, add sound system. no work on main CPU part yet. [R. Belmont] floppy: Add brand-new MFI (MESS floppy image) support. [O. Galibert] mfi: Fix the format thanks to smf's help [O. Galibert] amigafdc: Modernize, but don't change a thing (yet) [O. Galibert] floppy: Change the internal format to use magnetic cells. Temporarily move the full-track pll bit extraction in the amiga fdc. [O. Galibert] st_dsk: Add the easy ST formats [O. Galibert] tempest.c: Corrected the rom labels, description and documentation for the revised hardware rev 3 of Tempest. Added dipswitch locations for the Tempest sets. [brian Troha] globalfr: filled in a little more of the memory map [R. Belmont] Yet more Neo-Geo work on game ROMs structures [Johnboy] * Continued to document used pcb's for cartridges * More removal of .bin extension in favour of chiplabel.socketlabel naming convention * Added correct v1 to pulstar * Corrected layout of pgoal according to original cartAdded redumped c1/c2 and v1 to quizdaisk [DsNo] Various changes and improvements to the Chihiro emulation[samuele Zannoli] * modifies the ide device (idectrl.c) so it supports cases where it is not connected to an hard disk, but to some different hardware * adds PC devices 8259 pic, 8253 pit, ide controller * adds "chihiro" command with subcommands "jamdis", "dump_string", "dump_process", "dump_list", "help" * updates the smbus controller and adds stubs for the pic16lc, cx25871, eeprom smbus devices * updates the memory map for the newly added devices * fixes the size of the "others" region * adds hack for the missing dump of the smbus eeprom Decoded graphics in gigaman2 [iq_132] Hooked up sound, fixed layer offsets in ppan [iq_132] Fixed graphics glitches in speedspn on character select screen [iq_132] Fixed layer enable in cninjabl, giving it working status [iq_132] New games added or promoted from NOT_WORKING status---------------------------------------------------Ridge Racer 2Free Kick [Charles MacDonald, The Dumping Union] New clones added----------------1943: Midway Kaisen (Japan, Rev [Foul]Rad Rally (Japan) [Arcadecomponents.com]The King of Fighters '97 (Korean release) [DsNo] New games marked as GAME_NOT_WORKING------------------------------------Fighting Bujutsu [Ville Linde, R. 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