Robert Posted September 22, 2011 Share Posted September 22, 2011 PCE/TG16 emulator Get it here --> http://www.ouma.jp/ootake/ 2011/09/21 2.61 released - When "Function Button (can set by "Input" menu) was set as the same button as SELECT or RUN, the function was made not to be performed even if it pushed the function button independently. As a result, "Assigning Function-button to SELECT-button" is possible. (For a joypad with few buttons) - The speed and timing were brought close to the movement of a real machine. In "Dragon's Curse (Adventure Island)", at the time of a screen change, the problem that a frame of screen was disordered (generated by recent ver.) was solved. - When "Ramma 1/2" is started, the sprite display limitation is emulated. In opening demo, the priority of screen became right. Link to comment Share on other sites More sharing options...
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