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FB Alpha 0.2.97.10 Released


Robert

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FB Alpha is an Arcade emulator.

 

Get it here --> http://www.barryharris.me.uk/article_view.php?id=154

 

Another FB Alpha release! This version has the promised feature-cull, see the what's new for details.

 

This version also comes with an x64 binary. It is considered experimental at the moment, and the Direct3D 7 blitter isn't included, but it does seem to work quite well.

 

Redesigned the game selection dialog [barry]

Added a dialog to view roms and/or samples required by a driver to the game selection dialog [barry]

Removed the incomplete Neo-Geo multi-slot implementation [barry]

Removed the "save decrypted C roms" functionality [barry]

Removed the jukebox functionality and resources [barry]

Removed support for datfiles other than the latest ClrMAME format [barry]

Removed the package importer and resources [barry]

Removed the menu themes and resources [barry]

Removed skins and resources [barry]

Removed the gamelist translation module and resources [barry]

Removed icons support and resources [barry]

Removed the favourites functionality and resources [barry]

Removed the context menu from the game selection dialog [barry]

Removed IPS Patch functionality and resources [barry]

Removed the game information dialog and resources [barry]

Removed unneeded support file paths and resources [barry]

Restructured source code and removed any unneeded modules [barry]

Removed PNGlib and updated preview loading code to use libPNG [barry, heavily based on some old code from Jan_Klaassen]

Updated preview loading code to allow interpolation on resizing [barry, heavily based on some old code from Jan_Klaassen]

Fixed the localisation template support [barry]

Tidied up the resource files [barry]

Added flag to the makefile allowing X86 assembly code to not be built, and added support in the code to not build X86 assembly when defined [barry]

Fixed sound rendering in the YM2151 module when not using the MMX routines [barry]

Tidied up the source code to compile with Microsoft tools when building in an X64 environment [barry]

Added an option in the makefile to build an X64 binary, and updated the VC makefile and source code to support it [barry]

Added ability to change the volume of the YM2203 module and used it to bring down the volume in the 1943 driver [barry]

Fixed FM Interpolation rendering routine in the YM2203 module [barry]

Added support for the YM2610 module to mix the sounds into one stream (mono) and updated the Bonze Adventure, Darius 2, Operation Thunderbolt, Taito-B, Taito-Z and Welltris drivers to use it [barry]

Added Super Chase to release builds as it works fine except for sound [barry]

Fixed missing sounds in the 1943 driver [barry]

Disabled the corrupt boot screen in Last Hope in the Neo-Geo driver [barry, with info from Johnboy]

Corrected default dip values in the PS2 datafile System 16B version of Bloxeed [barry]

Fixed some rom sizes in the Irem M72 driver [barry]

Updated the help file based on the above feature cull [barry]

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