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BSNES 0.084 released


Robert

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BSNES is the most accurate SNES emulator.

 

Get it here --> http://byuu.org/?page=bsnes&bg=3

 

bsnes v084 released2011-11-07This release adds preliminary Game Boy Color emulation. Due to lack of technical information, this is undoubtedly the least stable module I provide at this time; but improvements should continue as it is developed.

 

This release also polishes the NES emulation and user interface code.

 

Changelog:

 

- added preliminary Game Boy Color emulation

- NES: added MMC6, VRC1, VRC2, VRC3 emulation

- NES: fixed MMC5 banking and added split-screen support [Cydrak]

- NES: pass all of blargg's ppu_vbl_nmi tests, pass more sprite tests

- NES: palette is now generated algorithmically [bisqwit]

- SNES: fixed SA-1 IRQ regression caused by code refactoring

- Game Boy: rewrote audio channel mixing code; sound output is greatly improved as a result

- Game Boy: uses DMG boot ROM instead of SGB boot ROM

- Game Boy: fixed potential bug when loading save states

- phoenix: fixed ListView focus issue [X-Fi6]

- phoenix: fixed dialog message parsing [X-Fi6]

- ui: video output is truly 24-bit now; SNES luma=0 edge case emulated

- ui: audio frequency, latency, resampler are now user configurable

- ui: gamma ramp is dynamically adjustable

- ui: all filters ported to 24-bit mode (speed hit to HQ2x)

- ui: added turbo button mappings for all generic controllers

- ui: fixed audio volume on unmute via menu [Ver Greeneyes]

- ui: shrink window option does nothing when no cartridge is loaded

- ui: re-added compositor disable, driver verification from v082.

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