+ T + Posted February 8, 2012 Author Share Posted February 8, 2012 I love you +T+ for your work !!!!!! Big big thanks. You're most welcome. Link to comment Share on other sites More sharing options...
Garcimak Posted February 9, 2012 Share Posted February 9, 2012 (edited) Sorry double post please delete this. Edited February 9, 2012 by Garcimak Link to comment Share on other sites More sharing options...
Garcimak Posted February 9, 2012 Share Posted February 9, 2012 are there different versions of SDK?Last SDK out there : XBOX.XDK.5933.UNOFFICIAL-WAM . . : : ____|_ __ ______________________|_____ _ ___ _____\ / / /\___ / \ / /_____ _ _ _____/ // __ \ \___ _____ _ ______\___________________________/____\____\______ \ | | / ) : | ( _/ ' ' \_ __ __\ /__ __ _\/__ XBOX.XDK.5933.UNOFFICIAL-WAM _\/_ \/\ /______________ ___ _ _ ___ ________________\ /\/ \/ \/ Company........:Microsoft File Count.:40X15MB Released..:March,22 2005 Media Type.....:N/A Origin..............:N/A Media Type.....:N/A Language.:En/De/Fr/It/Sp Genre.......:Development _________ __ _________ / / __ ___\/_ ________________\________\/________/________________ _\/___ \ /\/ R E L E A S E I N F O \/\ / \/____________________________________________________________\/ / /\________\ /_________/ WAM is proud to present XBOX XDK 5933. Digital signatures removed to protect the guilty. This release is for all the great xbox homebrew developers out there. WAM loves you all !! Notes: ~~~~~~ So Whats this? a new xdk? but microsoft said 5849 was the last one.. Well they straight out lied. This xdk was produced for Microsoft's in house developers (Think Halo 2). What they tweaked is unknown but rest assured it must be good. -We've included the remote recovery exe for those who have an official debug kit. WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING If you have a retail modded xbox do not use the remote recovery executable. it can and will flash your bios, overwrite your harddrive, and blank your eeprom. Unless of course you know what your doing. do not blame us if you hose your xbox! WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING!WARNING Greets to the individuals who made this release possible. _________ __ _________ / / __ ___\/_ ________________\________\/________/________________ _\/___ \ /\/ G R O U P I N F O \/\ / \/____________________________________________________________\/ / /\________\ /_________/ Dont find us, we'll find you. _________ __ _________ / / __ ___\/_ ________________\________\/________/________________ _\/___ \ /\/ G R E E T Z \/\ / \/____________________________________________________________\/ / /\________\ /_________/ BAM - WpR - WjR Previous one : XBOX.XDK.5849.16-WAMBest is to setup a virtualbox xp image with Visual Studio 2003.Good time to dig an old Kenshiro's post, back from 2008 for people who were interested to compile 'FBA-XXX Pro' at that time and how to set stuff needed.Here's a small description :- First install Visual Studio.net 2003 (which takes ages lol).- Then you have to install the XDK, and perform a full installation on the set up wizard (if Visual STudio is not installated, you can only perform a normal installation, watch out!)- Now you have to download NASM (available on Sourceforg.net) and put the executable "nasmw.exe" in WINDOWS\system32 - Download latest FBA-XXX Pro source, and launch fba.sln which is in FBA-XXX root directory. That will launch Visual Studio, on the bottom click on "Build" and then "Build Solution". A bit less than 5 minutes, you will find default.xbe in the directory named "old". Hope it will helpAnd i wish you great courage and perseverance if you are willing to do this. Link to comment Share on other sites More sharing options...
Mr Feud Posted February 9, 2012 Share Posted February 9, 2012 Was the source code for "Modeler v0.9.3a" ever released? Its quite an old emulator now but it ran the sega system 32 games perfect, (Golden axe - Revenge of Death adder, Spiderman etc) would be quite a good project for an xbox port. Link to comment Share on other sites More sharing options...
+ T + Posted February 10, 2012 Author Share Posted February 10, 2012 You don't need NASM for FBL. Just Visual Studio 2003 and the SDK. Link to comment Share on other sites More sharing options...
boxer29 Posted February 11, 2012 Share Posted February 11, 2012 can seem to get the download linkcan some one help here pls Link to comment Share on other sites More sharing options...
destronger Posted February 11, 2012 Share Posted February 11, 2012 (edited) there won't be any links here... use the evil corporate search engine google. and what have i found. tee hee... Edited February 11, 2012 by tristanx Link to comment Share on other sites More sharing options...
fumanchu Posted February 11, 2012 Share Posted February 11, 2012 @boxer29 check your pm. Link to comment Share on other sites More sharing options...
destronger Posted March 1, 2012 Share Posted March 1, 2012 +T+ any news on fbl v1.10? Link to comment Share on other sites More sharing options...
+ T + Posted March 1, 2012 Author Share Posted March 1, 2012 +T+ any news on fbl v1.10? I'm entirely finished with FBL for the time being. So if there is going to be a v1.10, I'm afraid it's not going to come from me any time soon. Link to comment Share on other sites More sharing options...
destronger Posted March 2, 2012 Share Posted March 2, 2012 (edited) +T+... see your pm Edited March 2, 2012 by destronger Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now