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FB Alpha 0.2.97.17 released


Robert

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Get it here --> http://www.barryharr...view.php?id=169

 

This version features mostly localisation fixes, kindly reported by Benjamin Siskoo.

  • Fixed various localisation issues [barry, reported by Benjamin Siskoo]
  • Fixed some dipswitch descriptions in Boogie Wings and Major Title 2 [doomking]
  • Fixed CRC error in CPS Changer version of Warriors of Fate [pmc2]
  • Fixed Unicode title for Japanese versions of Dynasty Wars [kof2112]
  • Fixed Unicode title for Japanese versions of Warriors of Fate [DsNo]

Version 16 was released yesterday, here's the changelog:

  • Added driver for Super Locomotive [iq_132]
  • Added clone of Warriors of Fate to the CPS-1 driver [barry]
  • Added Bygone to the Legend of Kage driver [iq_132]
  • Added colour PROMs to Birdiy in Pacman driver [iq_132]
  • Fixed spriteram2 mapping and sprite rendering in Birdiy in Pacman driver [barry]
  • Added correct dumps to kovsgqyz and kovsgqyza in the PGM driver [iq_132]
  • Added clone of kovsgqyz to the PGM driver [iq_132]
  • Fixed character selection screen in kovsgqyz and clones in the PGM driver [iq_132]
  • Improved PGM sprite rendering [iq_132]
  • Added PGM sprite generator to makefiles [barry]
  • Made V3021 RTC an external device, seperate from the PGM driver [iq_132]
  • Removed Street Fighter II' - champion edition (street fighter 2' 920803 USA, alt) as it is a bad dump [barry]
  • Fixed some input and dip switch issues in the Bank Panic driver [barry]
  • Added a debug device tracking module and updated all device, sound and CPU modules to support it [barry]
  • Tidied all drivers in the cave, cps-3, megadrive, pgm, psikyo and toaplan folders, and updated to use Burn Memory module, as well as correcting any issues reported by debug tracker [barry]
  • Updated M6502 CPU core interface to allocate memory rather than use an array [iq_132]
  • Updated Vez CPU core interface to allocate memory rather than use an array, and added support for auto-acknowledging IRQs [iq_132]
  • Fixed crash when taking screenshots of vertical or flipped games using blitters other than the D3D enhanced blitter [barry]
  • Added option to DirectDraw blitter to force flipping as it isn't usually detected as available, see help file for more information [barry]
  • Fixed issue with string translation in localisation templates [barry, doomking]
  • Fixed issue with exporting localisation templates in GCC builds [barry, doomking]
  • Converted all the outstanding hard-coded strings I could see to translatable strings, let me know if you see any untranslatable strings [barry]
  • Tidied the string resource ids to minimise future impact on translators [barry]
  • Updated help file [barry]
  • Matched all sets to MAME 0.144u3 [barry]
  • Matched the Megadrive sets to MESS 0.144u3 [barry]
  • Updated the libpng library to v1.5.6 [barry]

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