Robert Posted December 26, 2011 Share Posted December 26, 2011 Get the source here --> http://mamedev.org/updates.html MAMEUI -> http://www.mameui.info/Ash-build -> http://ashura.altervista.org/MAMEinfo.dat -> http://mameinfo.mameworld.info/renameSET.dat -> http://www.progettos.../renset_en.htmlMAMEplus! -> http://www.emucr.com/search/label/MAME-Plus 0.144u4------- MAMETesters Bugs Fixed----------------------- 04556: [interface] Changing INC and DEC inputs, results in .cfg file issue (hap)- 04569: [interface] Changing INC in UI menu changes DEC instead (Olivier Galibert)- 04575: [interface] [uI] Box no longer drawn around physical DIP locations (Olivier Galibert)- 04574: [speed] Many sets in snowbros.c: Graphic and gameplay slowdown (Angelo Salese)- 04578: [Graphics] mwalk: Graphics corruption after a few seconds of gameplay (Alex Jackson)- 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to boot/Hang at Post (Angelo Salese)- 04536: [sound] flicky, flickys2: Z80 PIO issues causing missing music (hap)- 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling problems (hap)- 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap)- 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting the game (hap)- 04570: [Crash/Freeze] wof: Black screen (Brian Troha)- 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past post or disclaimer screen (Angelo Salese)- 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after OK (Angelo Salese)- 04566: [sound] rockragej, rockrage, rockragea: Stereo output is not implemented. (Angelo Salese)- 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese)- 03538: [sound] salamand, lifefrce, lifefrcej, salamandj: Music is too quiet in Salamander and Lifeforce (Fujix)- 04565: [sound] salamand, lifefrce: Reversed Stereo (Angelo Salese)- 04559: [Documentation] m5draclb: The correct description is "Ooh Aah Dracula Club (Barcrest) (MPU5)".- 04557: [Documentation] m5bankrl: The correct description is "The Bank Roll (Barcrest) (MPU5)". Source Changes--------------Forte Card improvements: [Roberto Fresca]* A lot of work on inputs.* Added DIP locations.* Lamps documentation and support.* Added Lamps layout.* Fixed and simplified inputs. Now Owner, Rental and Credits are proper toggled service keys.* Improved the button-lamps layout with the half and double addition for betting in the gamble stage.* Reverse engineering and partially documented the serial EEPROM data.* Added a clean default NVRAM and serial EEPROM.* Added company and year notes.* Added technical notes. Adjusted volume levels in nemesis.c to mirror observed levels from PCB recordings for Salamander/Lifeforce. Partially addresses MT Bug #3538 [Fujix] Various fixes to California Chase, it currently completes the POST [Grull Osgo] Fix to CD-I video code [fgs] Preliminary save state support to Naomi / AW / DC driver [Angelo Salese] Improved SN76477 interface. [Curt Coder] vigilant.c: fix reversed Demo Sounds dipswitch in kikcubic [Alex Jackson] Modernized MSM6242 RTC device [Angelo Salese] Added incrementing time to MSM6242 device [Angelo Salese] Added preliminary IRQ generation to the MSM6242, updated drivers that uses it accordingly and removed various related kludges [Angelo Salese] Capcom ZN-1, ZN-2 updates [Team CPS-1]:* Confirmed and documented game board # for every set* Properly fixed ROMs labels and locations to match real pcbs* Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't match real pcbs, added a note* Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump to match real pcb, 2nd half was cutted out* Added a more accurate title description to some games* Added some documentation notes to various sets* Reordered all sets per release date* Minor cleanups and fixes Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo Salese] Various avt.c progresses, it now properly shows some gfxs [Angelo Salese] Removed PC-based sound hack from Mirax [Angelo Salese] Fix for 8042kbc.c irq generation, now California Chase correctly accept keyboard inputs [Grull Osgo] Softlist support cleanup and addition of compatibility filtering [Miodrag Milanovic] Documented MCU ports in The Deep, doesn't work yet due of a MCS51 core bug [Angelo Salese] Some progresses with atamanot, got a garbled title screen and realized that the game is heavily protected [Angelo Salese] Added, and made Mr. Do! use the U8106 soundchip, which as far as I can tell is 100% identical to the sn76489 non-a, pending further testing. [Lord Nightmare, plgDavid] Added a note about pins held high on the Raiden 2 sound Z80. [Lord Nightmare, balrog] Converted gamtor.c to use the RAMDAC device [Angelo Salese] Hooked up VGA device to Photo Play [Angelo Salese] eeprom.c: Changed the 'erase' function to force all data bits of the specified address to 1s. [Wilbert Pol] Other improvements to California Chase, it shows Windows 98 logo [Grull Osgo] Fixed VGA line compare register masking, makes Windows 98 logo to display correctly [Angelo Salese] Fixed irq ack in Itazura Tenshi [Angelo Salese] Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y positions in Dacholer and Kick Boy [Angelo Salese] Added proper ROM labels for Taxi Driver [f205v] Various changes for Neo-Geo driver [Johnboy]:* Marked quizkof MVS AND AES VERSION* Cleaned up all labels (consistent for all protos now) for prototype sets (in 99.9% of the cases the correct labels are not known) to: proto_ID-XX.XX* Identified product codes for viewpoint, savager and blazstar* kotm2p m1/s1 parent/clone fix* Documentation update* Reflected changes in internal db to xml (except /* Plane x */ ) New games added or promoted from NOT_WORKING status---------------------------------------------------Forte Card (Spanish) [Angelo Salese, Roberto Fresca, Rob Ragon]Itazura Tenshi [Team Japump!!!, Hau, Yohji] New games marked as GAME_NOT_WORKING------------------------------------Special Criminal Investigation (Tourvision PCE bootleg) [Mariusz Wojcieszek, Clawgrip, Charles MacDonald, AUMAP] Link to comment Share on other sites More sharing options...
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