Robert Posted January 30, 2012 Share Posted January 30, 2012 http://mamedev.org/updates.htmlMAMEinfo.dat: http://mameinfo.mameworld.info/RenameSet: http://www.progettosnaps.net/renset_en.html 0.144u7------- MAMETesters Bugs Fixed----------------------- 04610: [Crash/Freeze] Multiple sets in cave.c: Segfaults in various places; sprites clipped in middle of screen. (Aaron Giles)- 04268: [Crash/Freeze] All sets using OKI6295 audio: Use of save states eventually crashes MAME upon loading (R. Belmont)- 04629: [Crash/Freeze] topgunnr: [debug] Assert after OK (Aaron Giles)- 04630: [Crash/Freeze] skyraid: [debug] Assert after OK (Aaron Giles)- 03761: [Graphics] edrandy and clones: Do not see the clouds in the background (hap)- 04508: [Graphics] charlien: Little graphic garbage (David Haywood)- 04623: [Timing] drivers that use SCREEN_VBLANK: change from SCREEN_EOF to SCREEN_VBLANK regressed timing (hap)- 04637: [Graphics] chukatai: Garbage sprites on the left side of the screen. (David Haywood)- 04633: [Graphics] rollerg and clones: Graphics corruption on right side of screen (Aaron Giles)- 04638: [Graphics] All sets in hng64.c: Missing 3D graphics. (Aaron Giles)- 04639: [Graphics] wheelfir: Missing foreground layer. (Aaron Giles)- 04643: [Crash/Freeze] All sets in chsuper.c: [debug] Exception after OK with debug build (Aaron Giles)- 04620: [Documentation] j6cpalb: In according with ACE flyer, the exact release year is 1998.- 04606: [Graphics] mach3, cobram3: Missing and/or corrupted graphics (Aaron Giles)- 04624: [Graphics] blswhstl, detawin: Missing graphics (hap)- 03600: [Gameplay] gberet: 30fps framerate seems abnormal (hap)- 04618: [Documentation] All sets in taito.c: All sets in this driver are made by "Taito do Brasil".- 04617: [Documentation] rally: According to ipdb.org reports, the exact release year is 1980.- 04616: [Documentation] radcl_l1 and clones: The correct description is "Radical!..." with the exclamation point.- 04615: [Documentation] rackempp: The correct description is "Rack 'em Up! (Pinball)".- 04613: [Graphics] pballoon: Scrolling problem (hap)- 04612: [Crash/Freeze] All sets in aleck64.c: Crash before OK (MooglyGuy)- 04611: [Crash/Freeze] galpanis galpanisj: both sets freeze on region information (hap)- 04595: [Crash/Freeze] cryptklr: Crashes MAME before it can display the disclaimer. (Curt Coder) Source Changes--------------Rewrote tilemap.c as a C++ class. For now kept the global functionsand just inline mapped them to the class. Will do a pass soon toactually update drivers to use the C++ methods directly. Also, thetilemap callbacks are now delegates which should make for cleanerintegrating into modern devices and drivers going forward.[Aaron Giles] Add libjpeg; converted Sliver to decompress pictures on the fly[David Haywood, R. Belmont] Remove support for 4bpp packed graphics. These only manifested fordrivers that used GFX_RAW support for 4bpp systems, and yet we had abunch of extra code to support it. Updated these drivers to do withoutit and removed all the extra code for supporting it. [Aaron Giles] tagmap is just a C++ template now. Added iterators to it as well.Updated a few outlying uses. [Aaron Giles] VGA: Fixed Double Scan / Maximum Scan Lines condition, and removed abunch of kludges [Angelo Salese] CGA: fixed display disable read flag [Angelo Salese] i386: BTR and page fault fixes [Carl] i386: basic implementation of FIST and FBLD FPU instructions. [barryRodewald] i386: Fixed BSR/BSF and CMPS based on test-i386 output. [barry Rodewald] VGA: first attempt at adding proper refresh rates [Angelo Salese] i386: Fixed STR and SLDT instructions. [barry Rodewald] Added Intersil IM6402 UART emulation. [Curt Coder] Added documentation (pinout/dips/chip ID) for popobear based on PCBpicture and manual. [Tafoid] i386: fixed a bug with JCXZ opcode [Carl] Changes for GCC 4.7 compatibility [belegdol] Added FLAC (lossless audio) codec support plus experimental hooks insamples and chdman. Bumped up CHD-CD hunk size to get bettercompression ratios on both zlib and flac. [David Haywood, R. Belmont] i386: Made stack limit checks better handle the difference between 16and 32-bit stacks in IRET and RETF. [barry Rodewald] i386: Stopped IOPL from being changed by IRET when CPL is zero. [barryRodewald] ppu2c0x: converted NES PPU to be a modern device. [Fabio Priuli] Further Stepper clean-ups [J. Wallace] floppy: Do specific UI handling [O. Galibert] Added Pluto 5 technical notes about clocks, EPROM config, andaddresses/data scrambling for different EPROM types on 16-bit mode.[Roberto Fresca] Move devices into a proper hierarchy and handle naming and pathsconsistently for devices, I/O ports, memory regions, memory banks, andmemory shares. [Aaron Giles] Fixed pcap network device search [Carl] Converted Lemmings, Wizard Fire, Desert Assault, Rohga and SchmeiserRobo to use deco generic sprite device [David Haywood] Major overhaul of VGA memory handlers, added CGA, monochrome emulation andfixed text banking while at it [Angelo Salese] Rewrote i386 x87 emulation: [Phil Bennett]* Use SoftFloat arithmetic functions* Implemented tag word updates* Implemented status word/exception flag updates* Implemented stack underflow/overflow behaviour i386: Various protection mode fixes. [Carl] Fixed some dipswitch defaults and added diplocations to many Konamiand Namco games. [kanikani] i386: added 32-bit operand size version of SMSW [barry Rodewald] Fixed bad assumption by the (pre)GX video mixer [R. Belmont] ksys573: fix disk regions, games boot again [R. Belmont] taitogn: fix card region, games boot again [R. Belmont] Verified and corrected the Sega Security CPU number (317-xxxx) for oneof the two unknown Turbo Out Run sets. [brian Troha] oki6295: force creation of banks so loading a state from after thegame has set a bank before the game sets the bank doesn't die[R. Belmont] SDL: don't show misleading message for .BDF UI fonts[R. Belmont, The Flying Ape] i386: Major update to segment limit and protection checking. [Carl] Fixed VGA memory map writes [Grull Osgo] New games added or promoted from NOT_WORKING status---------------------------------------------------Steal See (& Get Land) [N. A. Jimenez, M. Krug, ShiggsUnderground, C. Stefano, Ted Bailey, R. Mucciarelli, Smitdogg, The Dumping Union] New clones added----------------Carrier Air Wing (bootleg) [bonky0013] (not working)Flying Shark (bootleg, set 2) [bonky0013]Arcana Heart [Dumping Union]Rapid Fire v1.1 (Build 238) [brian Troha, The Dumping Union] New games marked as GAME_NOT_WORKING------------------------------------Ichi Ban Jyan [Guru]Mushiking The King Of Beetle 2K3 2nd [f205v, The Dumping Union]Virtua NBA (prototype) [Arzeno Fabrice]Popo Bear [R. Mucciarelli, N. Francfort, Smitdogg, The Dumping Union] Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now