Robert Posted January 31, 2012 Share Posted January 31, 2012 http://mess.redump.net/downloads 0.144u7 Skeleton drivers:------------------ Wang Professional Computer [Anna Wu]- Boris Diplomat [sean Riddle, Justin Kerk]- Apricot FT//ex 486 (J3 Motherboard) [Kaylee]- Apricot FTs (Panther Rev F 1.02.26) [Kaylee] System Driver Changes:-----------------------nespal: fixed bug #1394, the driver is back to the correct speed. [Fabio Priuli]-bullet: Implemented Wave Mate Bullet Revision F hardware, a ROM dump is missing though. [Curt Coder]-nes: fixed longstanding regression in 4screen mirroring games (e.g. Gauntlet) [Fabio Priuli]-vic20: Implemented the expansion port. You can now plug in an IEEE-488 cartridge and any of the CBM IEEE floppy/hard drives. (e.g. mess vic20p -exp ieee488 -exp:ieee488:ieee9 c4040 -flop2 diskimage.d64; SYS 45065; LOAD "$",9) [Curt Coder]-vic20: Emulated the VIC-1110 8K RAM Expansion cartridge. [Curt Coder]-vic20: Emulated the VIC-1210 3K RAM Expansion cartridge. [Curt Coder]-vic20: Emulated the VIC-1111 16K RAM Expansion cartridge. [Curt Coder]-vic20: Emulated the VIC-1211A Super Expander with 3K RAM cartridge. [Curt Coder]-vic20: Emulated the VIC-1010 Expansion Module. You can now connect up to 6 cartridges using this expander. (e.g. mess vic20p -exp exp -exp:exp:slot1 ieee488 -exp:exp:slot2 8k -exp:exp:slot3 8k -exp:exp:slot4 8k) [Curt Coder]-lynx: timer changes (fixes a palette change bug in viking child) [Huygens] xor sprites check if collision processing is enabled (fixes todd's adventures intro flicker and xenophobe) added rendering to a secondary bitmap to fix tearing (there's probably a better way to do this) Software Lists:-----------------tiki100.xml: Added software list. [Curt Coder]-a2600.xml: added a couple of dumps and region compatibility. [Kaylee] Source Changes:-----------------i386: Various improvements of cpu core, mostly protected mode related [Carl,Barry Rodewald]-SoundBlaster: added DMA timer for more realistic IRQ acks, added 0xD0 stop DMA command, cleaned up DRQ semantics. [R. Belmont]-floppy: Do specific UI handling [O. Galibert]-ppu2c0x: converted NES PPU to be a modern device. [Fabio Priuli]-m68fpu: Accept some more variants of fsave/frestore [O. Galibert]-flopimg.h: docbookified documentation [balrog]-floppy: libertarian relicensing [O. Galibert]-m4510: initialize the input callback too [O. Galibert] Note that clickable artwork is broken, therefore Chess games and similar will not be playable. Link to comment Share on other sites More sharing options...
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