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Vice64X Commodore 64 Emulator port for XBox v10 (new update)


fumanchu

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Vice64X Commodore 64 Emulator port for XBox v10

Updated to the latest madmb edition interface.

Be sure to copy the "C64" and "Drives" directory from the zip over to your xbox. These files are now loaded by the emu as opposed to being built in.

Special thanks to Asphodel for working on the xtras and alot of patience when trying out my many beta builds to squash out some issues with Vice64.


*********************
* Interface Changes *
*********************

* removed game specific video mode option from emulators that used it and replaced with a global "Game video mode" option. It can be set for any video mode you wish, or set to be the same as the current menu video mode. I will add this feature in emus as I release them.

* Added a new option to the Configuration menu. "Global Emu Specific Options". It allows global overrides for various game settings and is emu specific. Vice64 will be the first to use it with a global override for the custom palette.

* I modified the screenshot display code so that it no longer displays shots from the "e:\emuname\screenshots\". This was causing slowdown in some cases when browsing through games. As an alternative you can go into the "Screenshot/Movie Preview Settings" and set "Show Saved Screenshots Dir?" to display them if you wish. I put this in for people who still prefer to use the old "screenshot\gamename" format. The options are "No" for the new format. "Screenshots Dir Only" for the old format, and "Screenshots + Artwork" to display both with risk of interface slowdown. Choose your poison... :P. It defaults to "No".

* Fixed issue where Using "perfect pixel screen-sizing" in 720x480 mode and then pressing a or b crashes the emu. It says ("No accurate pixel mode settings defined for video in 720x480 mode" and locks-up).

* Fixed a bunch of issues regarding the PAL 720x576 and emu's that might set the refresh rate to 50hz (not possible for that mode). The affected emulators will display a warning if this conflict exists.

* Removed Force Pal 50, Flicker Level, Soften Display, 10x11 pixel aspect ratio from individual game saves (creates problems and what is the point of this anyways?)


************
* JiffyDos *
************

http://www.cmdweb.de/jiffy.htm


JiffyDos support is currently included with this version of Vice. However JiffyDos is still actively supported. So if you want to use it you will use your own JiffyDos ROM set. See above link for where you can purchase JiffyDos. Be sure to support this guy.

The JiffyDos kernal file must be named "JiffyDOS_Kernal.bin" and placed in the emulators "C64" directory. The JiffyDos drive kernals must be named "JiffyDOS_C1541.bin" and "JiffyDOS_1571D.bin" and placed in the "Drives" directory. Keep in mind tape images will not work when Jiffydos is activated.


*******************************
*** Changes To Vice64x Core ***
*******************************

* The issue with sound stutter when the xbox refresh is set to 50hz and running a PAL game should be fixed now. What this means is if you set the game for PAL it will set the xbox refresh to 50hz and if the game is set to NTSC the xbox refresh will be 60hz.

* Added option to "In Game Menu" to swap the joysticks.

* if the "saves" directory is full (4096 files/dirs) then the emu should now store a games save in "VICE64X01". It should also be able to find a save if it is in there.

* fixed minor "glitch" in the "Cartridge Freeze" mapping code.

* Now remembers which disk was in the drive when a savestate is created.

* Emulator savestates created after a certain amount of gameplay should work now. :P

* Activated ability to change drive type between 1541 and 1571. This will allow you to use 1571 images (1541 is the C64 standard). 1581 drives dont work right with this particular core, sorry. :(

* If you select a .d71 image drive type will be set to 1571. Otherwise it will default to 1541.

* If you have JiffyDos ROMs you can now use JiffyDos for faster load speeds. The JiffyDos kernal file must be named "JiffyDOS_Kernal.bin" and placed in the emulators "C64" directory. The JiffyDos drive kernals must be named "JiffyDOS_C1541.bin" and "JiffyDOS_1571D.bin" and placed in the "Drives" directory. Keep in mind tape images will not work when Jiffydos is activated.

* Activated REU option so you can use REU images, etc. You can set memory to 128, 256, 512, 1024, 2048, 4096, and 8192. If you want 16384 you will have to set your video mode to 640i/p.

* Emulator always remembers which Disks, and Tape is loaded on initial set-up. That way if you do change any during gameplay it wont foobar startup when you go to play the game again. If you want to change the "initial set-up" just delete the games config by pressing black on the game selection screen.

* Boot Cart, Disk, and Tape are no longer asked for in already configured games with a multifile zip. If for some reason you want to change this just delete the games config by pressing black.

* Fixed crash issue when using gamebase 7. sorting on publisher and selecting the letter 'S'.

* User now has option to "remove" a disk from the floppy drive.

* Savestates were not saving properly in some cases. Fixed.

* "Change Disk in Drive 8 - From Gamebase" only displays if you have the gamebase mode turned on.

* Added a "per game" autoload save state option. Options are "No, 1-10, Most Recent"

* Name of Loaded disk image is displayed in the in game menu.

* Emulator now supports Action Lists, Preset Controller Configs, and a config database.


********
* Bugs *
********

* When a game is put in NTSC. Sometimes the next game(s) played will crash the emu after a while.


*************************
*** To Do For Vice64x ***
*************************

* Gamebase -> implement sorting on gameyear or commercial releases

* Flipper list.

- Eh? Core update maybe? However Vice is some pretty complicated code (translation: headache to maintain).


Thanks to madmab and everyone involved.

1 link download and mirrorlinks.

http://www.multiupload.nl/63JDG3VYDU


http://www.putlocker.com/file/04FF2CD94967C0E2


http://uppit.com/f469n3wklx16


http://www.fileswap.com/dl/pSAfMuLByp/Vice64X_v10.7z.html


http://uptobox.com/3qzokmri27yh


http://dfiles.eu/files/kjq2zpnyb


http://bitshare.com/files/up8udu3r/Vice64X_v10.7z.html


n/joy.
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