theelf Posted August 18, 2015 Share Posted August 18, 2015 (edited) GreetingsI realize that zsnes for dos, is limited to 320px minimun for VESA2* in DOS, and the modes Q and X for 256x240 at least for me, never works fullscreen (besides are limited to 8bits)Thats why i decide to modify the source code, and build a test version with support for 256x240* at 8 and 16bits** Use any software for tweak vesa resolutions for this, i use unirefresh in a TNT2 AGP and is perfectCompiled dor Pentium (i586) maybe is not working in 486, I did not testSome picturesNormal ZSNES, show 8:3 inside a 4:3 screen.The only way to have cortrect aspect ratio or fullscreen, is do a stretch, bad ideaMy version with real 256x240 support 512x480 mode, for mode5/6 games Downloadhttp://www.akihabara-online.com/Main/Emula/zsnes/zsnes256.zipThanks Edited August 19, 2015 by theelf 1 Link to comment Share on other sites More sharing options...
Robert Posted August 19, 2015 Share Posted August 19, 2015 Zip file is corrupt. Link to comment Share on other sites More sharing options...
theelf Posted August 19, 2015 Author Share Posted August 19, 2015 Zip file is corrupt. mm..strange, here is working good Just in case I upload again, please test 1 Link to comment Share on other sites More sharing options...
Robert Posted August 19, 2015 Share Posted August 19, 2015 Works now, thanks! Just in case you want this announcement to be visible on the front page, in facebook, etc, make a short news item in the Submit us news forum, and I'll move it to where everyone can see it. Link to comment Share on other sites More sharing options...
theelf Posted August 19, 2015 Author Share Posted August 19, 2015 thanks Robert I made a new update to emulator, i add 512x480 mode, for games like Seiken Densetsu 3 that use the 512x240 snes mode Because this was just a fast mod to zsnes to have fullscreen, i will left this version like final build Only i will back to code again if some bug Greetings 1 Link to comment Share on other sites More sharing options...
Robert Posted August 19, 2015 Share Posted August 19, 2015 Thanks for the update. Link to comment Share on other sites More sharing options...
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