fumanchu Posted July 26, 2020 Share Posted July 26, 2020 GriffonLegendX by neobomb This is my initial Xbox port of The Griffon Legend. Introduction ============ The Griffon Legend is an action RPG with screen-to-screen map. It features original storyline and design made in 16-bit style RPG's of SNES/GENESIS era. During gameplay you can see up to 3 bars below your character. The top is health, the next is attack strength (let it charge to hit harder) and then spell strength (same as attack). When you learn new spells you will see their icons in the bottom right corner with a meter below them to show them charging. When the meter turns orange they are ready for use. Some history ============ Originally The Griffon Legend was written in FreeBASIC using SDL for graphics and FMOD for sound/music. That restricted the game to be released for Windows only. Now The Griffon Legend is rewritten in plain C using SDL and SDL_mixer for better portability, the source code is licensed under GPL2 license (see COPYING). All non source code assets are licensed under Creative Commons and are copyright of their respective authors. Xbox controls ============= DPAD/LStick - Move character B - attack / select Y - open/close item menu BACK - main menu / back START - Save/Load Screen RStick Click - Screen Resizer ------ THANKS ------ Lantus for porting SDL, Hyper_Eye for updating it, Syn9 for making the game and Dmitry Smagin for the C port. linkhttps://www81.zippyshare.com/v/4kSLRqcG/file.html mirrorlinkhttps://1fichier.com/?f84gr1zrk5z42ral874w mirrorlinkhttps://anonfiles.com/Z7V1o9Ibo5/GriffonLegendX_zip 2 1 Link to comment Share on other sites More sharing options...
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