Tux Posted February 12, 2021 Share Posted February 12, 2021 the main problem this time is in the 64 bits build, all the kabuki games were broken (pang, super pang, block, pengo, and quite a few cps1 games). Also fixes chasehq and continental circus graphics. chasehq and night striker gain a region switch too. And a last fix (hopefully !) for the sound associations with kof99, a song which never stopped during the intro. That's it ! http://raine.1emulation.com/download/latest.html 1 Link to comment Share on other sites More sharing options...
mer-curious Posted February 14, 2021 Share Posted February 14, 2021 Hey Tux! Thank you for the new version! 🤗 I've being playing a little with KOF97 and noticed a particular sound problem in the game. There's a sample that looks a little poor in quality when compared with what we see in other emus. I've made a short video-clip comparing Raine to FBNeo. It's the sound produced in the message "Announcing the victors. Here they are...": https://drive.google.com/file/d/1yj82YjXPpoyFEzX6yD4UFVYy1iYkrI9P/view?usp=sharing This animation shows after every match in the game, that's why I've noticed it. Interestingly I don't remember it being that bad before. Maybe something jeopardized it with the progress of the emulator? 🤔 If you want a save right before this passage, here it is: https://drive.google.com/file/d/10wEwA7_9QGo08ut-SRUMoKiNUCVr8Cmi/view?usp=sharing Thank you again for your support. 🙂 Link to comment Share on other sites More sharing options...
Tux Posted February 14, 2021 Author Share Posted February 14, 2021 (edited) Do you know there is a "record to wav" option for that ? Why is the shout different ? Good question ! Next question please ? (aren't you supposed to think about love instead of about fighting today ? ) Edited February 14, 2021 by Tux Link to comment Share on other sites More sharing options...
mer-curious Posted March 20, 2021 Share Posted March 20, 2021 (edited) Hey Tux! Did you happen to have thought on why Raine sounds different in this sound sample heard in this message "Anouncing the victors. Here they are." in KOF97? I'm asking because I suppose FBneo reproduces it more accurately as far as I can tell from my experience with the game. It's hard to find gameplays from real hardware since most people play NeoGeo games on emulators, but hopefully I've found some for this particular game! In this video you see this sound sample playing in the real NeoGeo home console (please go to minute 5:35) -> https://www.youtube.com/watch?v=pqDY0DshWJ8 And here you can check it playing in the NeoGeo CDZ console (go to minute 5:40) -> https://www.youtube.com/watch?v=G1RgYPMpyl0 Perhaps these videos can help you compare the sound with what we we currently have in Raine. Anyway, I'll wait your thoughts.  Thank you in advance for your attention! 🙂 PS: we don't celebrate Valentine's Day in Brazil, so I took quite some time to understand the pun in your previous message when you posted it. 😅 Edited March 20, 2021 by mer-curious Link to comment Share on other sites More sharing options...
Tux Posted March 20, 2021 Author Share Posted March 20, 2021 lol ! yeah it's in december in japan so I guess it can change around the world... For the sound, no idea, even if it's not the right one, it doesn't sound so bad, so I decided it was not worth spending a lot of time on it, thanks for the links though. Too bad you can't code, you would be able to try things directly on the source ! 1 Link to comment Share on other sites More sharing options...
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