Robert Posted April 7, 2022 Share Posted April 7, 2022 There's been a couple of requests for a list of changes to the MAME core that enable MAMEUI etc to run. Also, I had never kept a list and it's got me into trouble when things stop working. So here they are. Line numbers are approximate. NES src/devices/bus/nes/nes_ines.hxx line 587: If an unsupported ines mapper was found, MAME would abort. This is changed to give a message and not crash. line 687: If an unknown pcb is found, print a message and continue. line 1258: same src/devices/bus/nes/nes_slot.cpp line 823: return blank if invalid, instead of crashing src/devices/bus/nes/nes_unif.hxx line 184: if unknown UNIF board encountered, MAME will crash. We show an error and continue. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 FLOPPY SOUNDS src/devices/imagedev/floppy.cpp line 215: default floppy sounds to on, unless a driver specifies it should be off (none do) line 275: same Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 OPTIONS src/frontend/mame/mameopts.h line 62: added an extra method to allow different processing for parents vs clones. This is to prevent clones inheriting the parent's saved slots and software and sometimes crashing as a result. src/frontend/mame/mameopts.cpp lines 101-105: check to see if it's a parent or a clone lines 217-247: the code of the new method src/lib/util/options.h line 193: another pointer for parents (is it a left-over?) Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 SNES src/mame/drivers/snes.cpp line 1186: if a snes cart required the bsmempak or the strom to be loaded, it would crash. Modified so that won't happen. Â src/device/bus/snes/snes_slot.h line 266: allow smc as a valid extension (same as sfc) src/device/bus/snes/snes_slot.cpp line 266: if a cart couldn't be loaded, say so instead of silently failing. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 A2600 2022-04-27 removed this hack. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 UNSUPPORTED SWLIST ITEMS src/emu/diimage.cpp line 642,644: modified the messages so they don't show in MESSUI/MAMEUI. Need to find out if this can be reversed. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 CDROM HANDLING src/lib/util/cdrom.cpp line 2316-2320, 2444: if your cue sheet contains unsupported sounds, such as MP3, MAME will reject the CD with "unspecified error". MESSUI/MAMEUI will instead play the disk, but without sound. The remainder of the items in the cue sheet will not be processed. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 MOUSE CAPTURE src/osd/windows/window.cpp line 668: MAME can grab your mouse and not let it stray outside the window. The pointer might disappear as well. This is not how a well-behaved windows program should work. The line has been commented out. If you want to keep the mouse in the game, run full-screen instead of in a window. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 LUA STARTUP src/frontend/mame/luaengine.cpp line 462, 540, 922, 927, 933: If LUA is unable to initialise itself, MAME will crash. This has been changed so that LUA will be disabled and the emulator will run without it. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 PLUGINS src/frontend/mame/mame.cpp line 174,184,195: If there's a problem with a plugin, MAME will crash. This has been changed so you get a console message and things continue without it instead. src/frontend/mame/pluginopts.cpp line 77,83: don't crash if bad plugin. Link to comment Share on other sites More sharing options...
Robert Posted April 7, 2022 Author Share Posted April 7, 2022 DEBUGGER src/emu/debug/dvmemory.cpp line 340,397: in the ascii part of the memory view, bit 7 will be stripped, so you can read text that has bit 7 on, instead of getting greek or whatever. Link to comment Share on other sites More sharing options...
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