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WinArcadia 33.1 (Windows XP/Vista/7/8/10/11): 12 August 2024
DroidArcadia 3.1 (Android): 26 July 2024
AmiArcadia 33.1 (AmigaOS 3): 12 August 2024
AmiArcadia 33.1 (AmigaOS 4): 12 August 2024
AmiArcadia 33.0 (MorphOS): 3 August 2024
Super Bug Advance 1.3 (Game Boy Advance): 11 September 2009

AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of
these machines:

* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982);
* Interton VC 4000 console family (Acetronic, Cabel, Fountain,
Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace,
Waddingtons, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and
78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.)
1977-1978);
* Signetics Instructor 50 trainer (1978);
* Signetics TWIN minicomputer (1976);
* Central Data 2650 microcomputer (1977);
* PHUNSY microcomputer (c. 1980);
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984);
* Hofacker MIKIT 2650 trainer (1978);
* Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria
(1979-1981);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1981);
* AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen
TVG-201, etc.) (1976-1977); and
* VTech Type-right machine (1985).

Features include: ReAction GUI, load/save states, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo
mode, gameplay recording/playback, sprite demultiplexing, help windows,
source code, real-time debugger, frame skipping, redefinable keys, save
screenshots (9 supported formats), REXX port, network play (IPv4 and
IPv6), real-time monitor, locale support, game selection sidebar,
text-to-speech, printer output, artefacting, support for ZIPped games,
clipboard support, palette editor, tone retuning, high score management,
force feedback, sprite editor, 3D, assembler, disassembler, CALM support,
Scale2x/3x/4x and HQx filters, animation recording (5 supported formats),
sound recording (8 supported formats), horizon dejittering, tape decks (4
supported formats), RetroAchievements support, printer emulation, floppy
disk drive emulation, screen editor.

The supported languages are currently English, Dutch, French, German,
Greek, Italian, Polish, Russian and Spanish.

Changes since V33.0:
 Summary:

  * TWIN: enhanced "Tools|Printer(s)..." subwindow.
  * Miscellaneous improvements and bug fixes.
 Details:
  now ghosts "Debug" menu when "View|Debugger?" is off.
  moved "Tools|Debugger" to "Debug" menu.
  twin: now shows more detailed information when hitting I/O port
   watchpoints in verbose mode.
  twin: enhanced printer subwin (eg. added cpl and ribbon options).
  cd2650: fixed: popmon labels were wrong.
  fixed: game labels were wrong.
  wa: now labels are colour-coded according to whether game-specific, etc.
  pipbug: added knowledge (incl. labels and comments) about AS57.
  wa: fixed: some menu items were out of order in some languages.
  debugger: DISGAME command: now shows data comments where appropriate.
  disassembler now shows eg. CPSL $9 as CPSL WC+C .
  now omits the $0 in front of hex numbers <= 9.
  disassembler now shows eg. code comments belonging to data, when there
   are any.
  localized menu help strings.
  improved help for some debugger commands.
  various other bug fixes.
  various code-level improvements.
  moved CPU option to debugger.
  aa: now pressing Help key while browsing debug menu shows a brief
   description of that command.
  localized debug menu and submenu titles.
  incorporated Anthony's latest Greek translation.

http://amigan.1emu.net/releases/
http://amigan.yatho.com

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