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Posted

Hello Tux and Raine users.
Raine allow use digital pad and analog stick at same time. That's good.
In Samurai Showdown and KOF trying to make moves using analog stick it's not very precise because the value used for gamepad deadzone.
Is possible an option in Inputs menu to adjust the value for deadzone ? That would help.

Posted

I didn't put that as an option because sadly the arcade games don't handle precise joystick movements, it either moves or not. So I decided to take a huge dead zone in this case, it takes half of the moving area. Meaning a joystick returns values from -32767 to +32767 for its 2 axes, a move is valid if the stick has an absolute value > 16000 !

If you have a stick which still needs some dead zone configuration even with that, I'd say it's really broken at this point !

Now replacing this 16000 value by a setting wouldn't be hard, but well, it seems a little too much... !

 

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