veristic Posted January 30, 2004 Share Posted January 30, 2004 (edited) Is there a technical error y the LDM's r so hard to execute? I read some posts saying they changed this or that n the LDM executions became easier. Is this true??? I'm also having trouble with this S1 fix. I extracted the kof2003.zip contents, patched the S1 rom, rezipped it as kof2003.zip, refreshed n mame wouldn't recognize it anymore. Am I doing something wrong? Edited January 30, 2004 by nyuuka Link to comment Share on other sites More sharing options...
Carnicero Posted January 30, 2004 Share Posted January 30, 2004 It should recognize it. You may get a CRC error, but the game should still load. Link to comment Share on other sites More sharing options...
goldenboy Posted January 30, 2004 Share Posted January 30, 2004 (edited) another likns guys emu plus romhttp://planeta.terra.com.br/lazer/kof2k3/M...thKOF2k3rom.rarthis worksenjoy Edited January 30, 2004 by goldenboy Link to comment Share on other sites More sharing options...
alphabetman Posted January 30, 2004 Share Posted January 30, 2004 (edited) Is there a technical error y the LDM's r so hard to execute? I read some posts saying they changed this or that n the LDM executions became easier. Is this true??? I'm also having trouble with this S1 fix. I extracted the kof2003.zip contents, patched the S1 rom, rezipped it as kof2003.zip, refreshed n mame wouldn't recognize it anymore. Am I doing something wrong?select to show all, find kof2k3 (its under the) and add it to a custom folder. then remove all the other folders so custom is the first one it automatically selects. it'll show up. or you can just make a.bat, which is easier and more practical. open up notepad, type "mame32p kof2003" (without the quotes) in it, save it as kof2003.bat and stick it in the mame folder. that way you can play kof by just opening the.bat file. Edited January 30, 2004 by alphabetman Link to comment Share on other sites More sharing options...
veristic Posted January 30, 2004 Share Posted January 30, 2004 Ah... thx. Link to comment Share on other sites More sharing options...
Soundboz Posted January 30, 2004 Share Posted January 30, 2004 Am I the only one that consistently misses Ash's Charge<+>+P? It pisses me off so much that to do his basic projectile you have to charge D: It makes me feel like I'm blocking the entire time... Link to comment Share on other sites More sharing options...
alphabetman Posted January 30, 2004 Share Posted January 30, 2004 Anyone have trouble playing in console mode with the new S1 to fix the infinite time icon in practice mode? I switched to arcade mode yesterday and got the new S ROM. I wanted to see if it worked so I went back to console mode, and the gameplay is about 10x faster. Like twice as fast as Street Fighter on turbo2. The game loads fine with the new S ROM, and it does verifty an incorrect CRC (as it should) in the MAME32P prefs menu.did you try repatching? just a thought. Link to comment Share on other sites More sharing options...
drifterzzz Posted January 30, 2004 Share Posted January 30, 2004 how u all set the moves like u mention before in a bit blank... Link to comment Share on other sites More sharing options...
Gryph Posted January 30, 2004 Share Posted January 30, 2004 Set moves...as in change the button config? If that is your question, press TAB when the game starts and a menu should show up. There you can change the button config. Link to comment Share on other sites More sharing options...
drifterzzz Posted January 30, 2004 Share Posted January 30, 2004 select to show all, find kof2k3 (its under the) and add it to a custom folder. then remove all the other folders so custom is the first one it automatically selects. it'll show up. or you can just make a.bat, which is easier and more practical. open up notepad, type "mame32p kof2003" (without the quotes) in it, save it as kof2003.bat and stick it in the mame folder. that way you can play kof by just opening the.bat file. i mean thats... Link to comment Share on other sites More sharing options...
Xeon Posted January 30, 2004 Share Posted January 30, 2004 (edited) just a little question. is anything of the "early released" files actually used in the ROM we have now? Edited January 30, 2004 by Xeon Link to comment Share on other sites More sharing options...
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