Jump to content

Rice Daedalus 5.4.0


soulrage

Recommended Posts

What's new:

 

1. A complicated and comprehensive software vertex clipper

2. DirectX pixel shader 1.1

3. Better CPU frame buffer support

 

 

 

The software triangle/vertex clipper is a very big deal, together with the existing Force Software T&L feature, it should get rid off almost all the geometry problems for most new video cards (video cards that were working slightly better with Force Software T&L feature on).

 

Pixel shader feature is another very big deal. Version 1.1 is just enough to support N64 combiners, and is widely supported by any DirectX 8/9 video cards. If your video card is DX8 or DX9 compatible, you will be very happy since almost all combiner problems should be gone.

Link to comment
Share on other sites

  • 1 year later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...