HK$ Posted March 11, 2004 Share Posted March 11, 2004 (edited) I'd like to try compiling FBAx b4 source code, but I can only access servers through http. So I cant use irc or ftp.Does anyone know is there a http download for FBAx b4 source code?THX very much! Edited March 11, 2004 by HK$ Link to comment Share on other sites More sharing options...
Prican25 Posted March 11, 2004 Share Posted March 11, 2004 thats gonna be tough cuz the software used to make fbax is illegal and most sites wouldn't dare to post it in a site, thats where xbins comes in handy Link to comment Share on other sites More sharing options...
HK$ Posted March 11, 2004 Author Share Posted March 11, 2004 Yes using XDK is illegal, but the source code should be legal. MAMEoX is having it's source code on sourceforge. I wonder why isn't there a FBAx source code http download any way, thanks again. Link to comment Share on other sites More sharing options...
Prican25 Posted March 11, 2004 Share Posted March 11, 2004 kinda been wondering, what exactly is needed for compiling fbax? i got the sdk but don't know what else is needed Link to comment Share on other sites More sharing options...
HK$ Posted March 11, 2004 Author Share Posted March 11, 2004 (edited) I'm using vs.net 2003 Enterprise and xdk to compile xbox softwares. Edited March 11, 2004 by HK$ Link to comment Share on other sites More sharing options...
HK$ Posted March 11, 2004 Author Share Posted March 11, 2004 I put the fbax source code to C:\Program Files\Microsoft Xbox SDK\Samples\Xbox\Graphics, and nasmw.exe to C:\WINDOWS\system32. But when I compile it, I can only get this info: ------ Build started: Project: FBA, Configuration: Release Xbox ------Performing Custom Build Stepnasm: error: more than one input file specifiednasm: error: more than one input file specifiednasm: error: more than one input file specifiedtype `nasm -h' for helpProject : error PRJ0019: A tool returned an error code from "Performing Custom Build Step" Build log was saved at "file://c:\Program Files\Microsoft Xbox SDK\Samples\Xbox\Graphics\fba\obj\msvc\BuildLog.htm"FBA - 4 error(s), 0 warning(s)---------------------- Done ---------------------- Build: 0 succeeded, 1 failed, 0 skipped Who knows what I am doing wrong? Link to comment Share on other sites More sharing options...
Mr.X Posted March 11, 2004 Share Posted March 11, 2004 kinda been wondering, what exactly is needed for compiling fbax? i got the sdk but don't know what else is neededSDKMS Visual Studio.Netnasm.exeperl.exe Link to comment Share on other sites More sharing options...
N3oGhost Posted March 12, 2004 Share Posted March 12, 2004 (edited) lol, i dont listen to the readme of the source. Try dropping your source in a ROOT dir. like C:/xdev or something like that. keep it out of as many sub folders as possible. Let me know how it goes. heres where my lab is locatedC:\XBE_DEV\Fba Edited March 12, 2004 by N3oGhost Link to comment Share on other sites More sharing options...
Prican25 Posted March 12, 2004 Share Posted March 12, 2004 sweet thx i'll be looking for the MS Visual Studio.Net tonight. i got the other files already for pc fba compiling thx to force x Link to comment Share on other sites More sharing options...
HK$ Posted March 12, 2004 Author Share Posted March 12, 2004 kinda been wondering, what exactly is needed for compiling fbax? i got the sdk but don't know what else is neededSDKMS Visual Studio.Netnasm.exeperl.exe seems i dont have perl.exe. So what is this file need for? Do this file anything to do with my errors? Link to comment Share on other sites More sharing options...
HK$ Posted March 12, 2004 Author Share Posted March 12, 2004 lol, i dont listen to the readme of the source. Try dropping your source in a ROOT dir. like C:/xdev or something like that. keep it out of as many sub folders as possible. Let me know how it goes. heres where my lab is locatedC:\XBE_DEV\FbaThanks I will try that. But how about the Common files that is included in the source? Do you copy them to C:\XBE_DEV\ too? Link to comment Share on other sites More sharing options...
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