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Posted (edited)
IF you've figured out how to rip from SSV, it would be really helpful.

You can't? I've been able to since some time. I use Kawaks too.

Edited by Skythe
Posted (edited)
IF you've figured out how to rip from SSV, it would be really helpful.

There is no debug options or character test so you have to do it the same way you would rip from capcom games.

 

Except it is easier to rip from SSV since it has 1 layer per character.

 

Simply disable everything but whom you wish to rip, if you have an animation that moves it's axis you can use the shadow to pinpoint where the axis should be if you are wanting it perfect. Or use artmoney, that will give you a perfect axis as well.

Edited by The TeamPlayer
Posted

I was wondering if it was like KOF. I've ripped my own sprites before, but i was looking for an easier way like KOF's where it's centered by it self.

Posted
I was wondering if it was like KOF. I've ripped my own sprites before, but i was looking for an easier way like KOF's where it's centered by it self.

None for the Samurai Shodown series sadly.

Posted

All my Neo Geo roms can't work for Kawaks, don't know why, but if it works, I might make some animations.

Posted (edited)

I have Samurai Shodown4, Samurai Shodown 5, SNK VS Capcom, Wakuwaku 7, and Ninja Masters' all rippable on my Kawaks 1.45.

 

All my Neo Geo roms can't work for Kawaks, don't know why, but if it works, I might make some animations

 

Do you have the NeoGeo rom?

Edited by Skythe
Posted

My NeoRAGEx or computer has something wrong. I cannot capture anything with the shots factory.

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