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Posted (edited)

huh? you lost me there cuz he had said to add he drivers as normal (d_neogeo.cpp and driverlist.h) and to add the driver in place of any of the BurnDrvNull's in burn.cpp which i did but i get this damn pdriver error :lol:

 

and as far as i can tell, in driverlist.h i see he added drivers in both sections as you normally do

Edited by Prican25
Posted (edited)

Let's say you want to add ghostlop. You first add "DRV BurnDrvghostlop;" in driverlist.h, then do NOT add " &BurnDrvghostlop," in

"struct BurnDriver* pDriver[] = {

}" of driverlist.h.

 

But for the official b4, you should add the " &BurnDrvghostlop," in pDriver[]

 

I dont see anything he add at the bottom of driverlist.h.

 

I add some drivers and dont have any problem :lol:

Edited by HK$
Posted (edited)

i found out what i did wrong heh, i used the perl to make the driverlist and it made &BurnDrv to the ones he added :-D

 

works fine now :D

 

both neopongs still don't work :lol:

Edited by Prican25
Posted

did anyone try kof99nd got it working fine on his? i ask this cuz he said it was fixed in the last and in his latest version but i still get a red screen

 

also, where in the latest src can i disable that damn fps counter

Posted

I need help with this version of FBAx. I can't figure out how to point the emulator to a different ROMs folder. I've tried adding the ROM path text from FBAx into the ini (fbax2.ini) for this emulator, but that didn't work. Can the rom path for this emulator be changed?

Posted

Well, Vermillion sent me his ini files and now everything is working fine. Still no idea why my FBAXXX only created 1 ini file... oh well.

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