Gryph Posted April 15, 2004 Posted April 15, 2004 (edited) .kkrieger I just downloaded it and played and I'm amazed how they fit all of this into 96K! This is a beta so you can't change any options like control. So I had to use WASD and non-inverted mouse which I can't stand. Edit: Aw, crap. I forgot to post the steep system specs. This is taken from the readme file. - A 1.5GHz Pentium3/Athlon or faster.- 512MB of RAM (or more)- A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.- Some kind of sound hardware- DirectX 9.0b Edited April 16, 2004 by GryphonKlaw
Agozer Posted April 15, 2004 Posted April 15, 2004 I, on the other hand, hate inverted mouse. Yay for me. Yeah, quite an achievement fitting 3D into 96k. Props.
Wizard Posted April 15, 2004 Posted April 15, 2004 Lol I was jsut about to post this. The game BARELY runs on my computer.
Shibathedog Posted April 16, 2004 Posted April 16, 2004 why does it not open on mine? It just give me one of those error report sending things!!
Chaotica Posted April 16, 2004 Posted April 16, 2004 Runs well on mine. This is amazing. Game developers should really have a look at this. And it was nice to see a game with such a unique aesthetic, a different and bizarre feel to it. I love it.
Shibathedog Posted April 16, 2004 Posted April 16, 2004 argh!! my PC Triples if not more those specifications, I MUST PLAY!!!! arghe!!!! its not fair....
iq_132 Posted April 16, 2004 Posted April 16, 2004 why does it not open on mine? It just give me one of those error report sending things!!Most likely because you either don't have enough ram, or your Graphics card doesn't support pixel shaders 1.3
random guy Posted April 16, 2004 Posted April 16, 2004 Edit: Aw, crap. I forgot to post the steep system specs. This is taken from the readme file. - A 1.5GHz Pentium3/Athlon or faster.- 512MB of RAM (or more)- A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.- Some kind of sound hardware- DirectX 9.0bDamn, I've got no chance of running it then.
Shibathedog Posted April 16, 2004 Posted April 16, 2004 i have 1024MB of RAM and if the ATi Radeon 9800 Pro doesnt support Pixel shaders then ill be damned
Shibathedog Posted April 16, 2004 Posted April 16, 2004 yeah i know, i think they should do this with alot more games however they did it, because Doom 3 is gonna be freaken HUGE, so it would be cool if they could try this!
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