Agozer Posted April 19, 2004 Share Posted April 19, 2004 (edited) that'll be when the other 2000 1emu members will climb out of the woodworks and then go away till the next big emulation news......like cockroaches. Anyway, maybe I'm wrong and Atomiswave is really a NAOMI with less RAM....but that would be stupid. <_> Edited April 19, 2004 by Agozer Link to comment Share on other sites More sharing options...
Wizard Posted April 19, 2004 Author Share Posted April 19, 2004 that'll be when the other 2000 1emu members will climb out of the woodworks and then go away till the next big emulation news......like cockroaches. Anyway, maybe I'm wrong and Atomiswave is really a NAOMI with less RAM....but that would be stupid. A Atomiswave IS a Naomi with less ram. Link to comment Share on other sites More sharing options...
Gryph Posted April 19, 2004 Share Posted April 19, 2004 (edited) NAOMI CPU : Hitachi SH-4 64-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS) Graphic Engine : PowerVR 2 (PVR2DC)Sound Engine : ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM)Main Ram : 32 megsMain Memory : 32 MByte Graphic Memory : 16 MByte Sound Memory : 8 MByte Media : ROM Board (maximum size of 172MBytes) / GD-RomSimultaneous Number of Colors : Approx. 16,770,000 (24bits)Polygons : 2.5 Million polys/secRendering Speed : 500 M pixel/sec Additional Features : Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect. AtomiswaveCPU : Hitachi SH-4 64-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS) Graphic Engine : PowerVR 2 (PVR2DC)Sound Engine : ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM)Main Ram : 32 megsMain Memory : 16 MByte Graphic Memory : 16 MByte Sound Memory : 8 MByte Media : ROM BoardSimultaneous Number of Colors : Approx. 16,770,000 (24bits)Polygons : 2.5 Million polys/secRendering Speed : 500 M pixel/sec Additional Features : Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect.Network : It is possible to connect the systems on the network using both 56K modem or broadband connection using the AW-Net. So the Atomiswave has half the main memory and does not use GD-ROM disks. But it has networking ability. Edited April 19, 2004 by GryphonKlaw Link to comment Share on other sites More sharing options...
Agozer Posted April 19, 2004 Share Posted April 19, 2004 Oh well...System16 can't be wrong....but it's still stupid. Link to comment Share on other sites More sharing options...
Wizard Posted April 19, 2004 Author Share Posted April 19, 2004 It's costs less to make games then Naomi is what appels the most. Link to comment Share on other sites More sharing options...
Gryph Posted April 19, 2004 Share Posted April 19, 2004 It's costs less to make games then Naomi is what appels the most.I wonder how much less it costs...it doesn't seem like it would be THAT cost effective but what do I know about corportate dealings. Link to comment Share on other sites More sharing options...
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