James Posted April 23, 2004 Posted April 23, 2004 http://haze.mame.net 0.81u7 General Source Changes Sound in the ST0016 driver [R.Belmont, Tomasz Slanina]Neratte Chu & Renju Kizoku now have sound Misc Cleanups [Lawrence Gold] Fixed a couple of issues with hard disks without checksums [smf] Dipswitch corrections for Karate Blazers, Turbo Force, Raiden 2 [brian Troha] Megaplay Improvements [barry Rodewald, GreyRogue] SPI / 386 Updates [Ville Linde]- Added the missing keys to E-Jan- Added layer enable register- Wrote a new i386 disassembler. Dasm386 wasn't alwaysshowing stuff correctly, and now the i386 core can becompiled without i86.- Preliminary Dallas DS2404 (RTC/CMOS) emulation- Added 93C46 eeprom to RF2 single and RF2 2K. It'snot hooked up though.- Improved i386/z80 interleaving. This should helpwith the small pauses.- Fixed some stuff in the i386 core. These don't seemto affect the SPI games, but should help with MESS 386 Improvements [Nathan Woods]src/cpuexec.c:- Adds a check enabled when MAME_DEBUG is defined that raises an error if the CPU core executed a negative cycle count src/cpu/i386/i386.c:- Fixed a bug in i386_set_info() when changing the EIP register src/cpu/i386/i386dasm.c:src/cpu/i386/i386op32.[c|h]:src/cpu/i386/i386op16.[c|h]:src/cpu/i386/i386ops.c:- Fixed some compilation errors under non-GCC compilers- Implemented ES, BOUND, DAA, DAS, AAS, INSB, INSW, OUTSB, OUTSW, LES, LDS, HLT, LSS, LFS, LGS, IMUL with a 32 bit adjustment, 386 Improvements [Ville Linde]- added DS and SS segment prefixes. renamed fs,gs ->segment_FS, segment_GS- added INTO opcode- regression tested and fixed AAS opcode (incorrectbehavior in Intel docs)- added AAA opcode (with correct behavior)- added AAD and AAM opcodes- added CMC opcode- added SETALC opcode which is undocumented - removed a non-existing PUSH8 opcode from groupFE_8.Doh - regression tested and fixed SHLD and SHRD opcodes- fixed AF flag calculation- fixed AF flag in SUB and DEC opcodes Beatorizer (bootleg) improvements [smf] New Games supported or promoted from GAME_NOT_WORKING status:------------------------------------------------------------- Twin Eagle 2 [Olivier Galibert] Megaplay : Sonic the Hedgehog [barry Rodewald, GreyRogue]Megaplay : Tecmo World Cup [barry Rodewald, GreyRogue]Megaplay : Golden Axe 2 [barry Rodewald, GreyRogue]Megaplay still has a few issues (continue without extra coins etc.) New Clones supported or promoted from GAME_NOT_WORKING status:-------------------------------------------------------------- Ninja (clone of Sega Ninja) [Pierpaolo Prazzoli] Area 51 (R3000 Version) [brian Troha]still needs speedup finding New Non-Working games / clones supported---------------------------------------- Super Pang (Japan)needs new decryption key Battle Balls (Asia)
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