Inky Posted May 8, 2004 Posted May 8, 2004 well I've been trying to beat I-No for days now! I can't do it. I know there has to be a pattern. can anyone help me out?
Agozer Posted May 8, 2004 Posted May 8, 2004 (edited) I-No shows the pattern of how the orbs will come out. If it shows a "normal" wave, duck and slowly inch forward while the wave shifts. If it a wave that curves up at the end of the screen, duck at the end of the screen.If it's a wave that covers everything, time a double jump right and the wave should miss; otherwise, I suggest blocking it. Edited May 8, 2004 by Agozer
Wizard Posted May 8, 2004 Posted May 8, 2004 The wave that covers everything; You MUST double jump just as she shoots it or else your screwed when your landing. If hit, hope you have alot of tension, because Faultless Defense is going to so save most of your life.
Inky Posted May 8, 2004 Author Posted May 8, 2004 ok thanx guys! I'll try that stuff next time I feel like self inflicted torture. heheh. I'm really trying to get my head around this game but it's so different from SF/KOF (thats good)
Weirdy Posted May 8, 2004 Posted May 8, 2004 actually, here's a better one, when she does the full screen one, get close to her and tape down+up and you'll do a sort of super jump....and if done quickly...TADAH...you've dodged her attack
Riot.EXE Posted May 8, 2004 Posted May 8, 2004 actually, here's a better one, when she does the full screen one, get close to her and tape down+up and you'll do a sort of super jump....and if done quickly...TADAH...you've dodged her attack basically...you're the most insured with chipp...since he has a triple jump...but whatever you do...don't jump OVER her...the orbs will turn around and MAIM you!...with the Wide Spread pattern...just walk right up to her and jump straight up when the targeting (romantic) disappears... with the upwards curve pattern...stay in the rear corner and duck for insurance... with the wavelength pattern...walk under the arc as it moves...then duck when it stops...try to time a trip move, or a super when she ceases that attack, since you wind up close to her...
NeoMaster Posted May 8, 2004 Posted May 8, 2004 (edited) If you want to beat her easy, use Axl. Since I-no is a attacking !@*#$( , you can just use Axl's counter attacks that do insane amount of damage.(Don't counter her orbs though, it will be futile. Just kill her off quickly and hope you don't get nailed by them.) When I play with Baiken, I wait till she does her orb wave and inch closer to her. After its done I launch a instant kill attack and she always falls for it. Lol. Edited May 8, 2004 by NeoMaster
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