Ash_crimson Posted May 10, 2004 Share Posted May 10, 2004 hey just wondering if anyone knows how to get pim running in fba ive added the driver but all i get is a grid? any ideas are welcome Link to comment Share on other sites More sharing options...
Agozer Posted May 10, 2004 Share Posted May 10, 2004 (edited) The 'Dot Cross Hatch' display is quite common when there's something screwy with the romset....but I'm not standing behind my words this time. Unless PIM is locked in FBA, which I doubt though. Edited May 10, 2004 by Agozer Link to comment Share on other sites More sharing options...
Xeon Posted May 10, 2004 Share Posted May 10, 2004 there must be something wrong with your romset (mainly the P1 file). or post your driver and ill try and see whats wrong. Link to comment Share on other sites More sharing options...
Ash_crimson Posted May 10, 2004 Author Share Posted May 10, 2004 (edited) my driver: // Power insctinct matrimelee static struct BurnRomInfo pimRomDesc[] = { {"266-p1.bin" , 0x100000, 0x0, 0x10}, // 0 68K code {"266-p2.bin" , 0x400000, 0x0, 0x10}, // 0 68K code {"266-s1.bin" , 0x020000, 0x0, 1}, // 1 Text layer tiles {"266-c1.bin" , 0x800000, 0x0, 1}, // 2 Sprite data {"266-c2.bin" , 0x800000, 0x0, 1}, // 3 {"266-c3.bin" , 0x800000, 0x0, 1}, // 4 {"266-c4.bin" , 0x800000, 0x0, 1}, // 5 {"266-c5.bin" , 0x800000, 0x0, 1}, // 6 {"266-c6.bin" , 0x800000, 0x0, 1}, // 7 {"266-c7.bin" , 0x800000, 0x0, 1}, // 8 {"266-c8.bin" , 0x800000, 0x0, 1}, // 9 {"266-m1.bin" , 0x020000, 0x0, 0x10}, // 10 Z80 code {"266-v1.bin" , 0x400000, 0x0, 2}, // 11 Sound data {"266-v2.bin" , 0x400000, 0x0, 2}, // 12 {"266-v3.bin" , 0x400000, 0x0, 2}, // 13 {"266-v4.bin" , 0x400000, 0x0, 2}, // 14}; STDROMPICKEXT(pim, pim, neogeo);STD_ROM_FN(pim); struct BurnDriver BurnDrvPim = { {"pim", "Power Instinct Matrimelee ", NULL, "SNK", "Neo Geo", "2003", NULL, "neogeo"}, BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO, NULL, pimRomInfo, pimRomName, neogeoInputInfo, neogeoDIPInfo, NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette, nNeoScreenWidth, 224, 4, 3}; my romset: # Archive C:\fba\roms\pim.zip2003-07-14 09:17 8388608 2800126 1db1837e pim_c1.rom2003-07-14 09:17 8388608 1666398 b834dd89 pim_c2.rom2003-07-14 09:17 8388608 2615064 f31d68d4 pim_c3.rom2003-07-14 09:17 8388608 1671964 58cfb6e9 pim_c4.rom2003-07-14 09:17 8388608 2898397 3e7ef54f pim_c5.rom2003-07-14 09:17 8388608 1576203 b53c8dcf pim_c6.rom2003-07-14 09:17 8388608 2751034 3c1fb02a pim_c7.rom2003-07-14 09:17 8388608 1607230 5ee31f80 pim_c8.rom2003-04-25 15:19 131072 28604 f692d84b pim_m1.rom2003-07-11 13:49 1048576 223445 cc71b315 pim_p1.rom2003-07-08 21:21 4194304 1132461 b0132cef pim_p2.rom2003-07-12 23:53 131072 30750 aff2a3be pim_s1.rom2003-07-10 16:38 4194304 3538856 352b0a07 pim_v1.rom2003-07-10 16:38 4194304 3770399 945f8831 pim_v2.rom2003-07-10 16:38 4194304 3823171 e8362fcc pim_v3.rom2003-07-10 16:38 4194304 3812770 393c9a62 pim_v4.rom## Total Size Packed Files# 89391104 33946872 16 I know the driver has no CRC's but my svcchaos rom works perfect without them Edited May 10, 2004 by Ash_crimson Link to comment Share on other sites More sharing options...
Weirdy Posted May 10, 2004 Share Posted May 10, 2004 it's possible, I memmer James made a driver for the encrypted version Link to comment Share on other sites More sharing options...
James Posted May 11, 2004 Share Posted May 11, 2004 (edited) it's possible, I memmer James made a driver for the encrypted versionyes i did works fine. // Tokon Matrimelee / Shin Gouketsuji-Ichizoku static struct BurnRomInfo matriRomDesc[] = { {"266-p1.bin", 0x100000, 0x1e59c746, 0x10}, // 0 68K code {"266-p2.bin", 0x400000, 0xb0132cef, 0x10}, // 1 {"266-c1.bin", 0x800000, 0xf2240352, 1}, // 2 Sprite data {"266-c2.bin", 0x800000, 0x338a9142, 1}, // 3 {"266-c3.bin", 0x800000, 0x6233412d, 1}, // 5 {"266-c4.bin", 0x800000, 0x304a2d9f, 1}, // 6 {"266-c5.bin", 0x800000, 0x18382650, 1}, // 7 {"266-c6.bin", 0x800000, 0xc5e7a840, 1}, // 8 {"266-c7.bin", 0x800000, 0xc88ab5fb, 1}, // 9 {"266-c8.bin", 0x800000, 0xefaf3f3c, 1}, // 10 {"266-m1d.bin", 0x020000, 0x29601e4a, 0x10}, // 11 Z80 code {"266-v1.bin", 0x800000, 0x3ebe88cc, 2}, // 12 Sound data {"266-v2.bin", 0x800000, 0x2a13562d, 2}, // 13 }; STDROMPICKEXT(matri, matri, neogeo); STD_ROM_FN(matri); static int matriInit() { nNeoTextROMSize = 0x020000; nNeoProtectionXor = 0x6a; return NeoInit(); } struct BurnDriver BurnDrvmatri = { {"matri", "Tokon Matrimelee / Shin Gouketsuji-Ichizoku", "None", "Playmore Corporation / Atlus", "Neo Geo", "2002", NULL, "neogeo"}, BDF_GAME_WORKING, 2, HARDWARE_SNK_NEOGEO | HARDWARE_SNK_ENCRYPTED_B, NULL, matriRomInfo, matriRomName, neogeoInputInfo, neogeoDIPInfo, matriInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette, nNeoScreenWidth, 224, 4, 3 }; Edited May 11, 2004 by james Link to comment Share on other sites More sharing options...
Weirdy Posted May 11, 2004 Share Posted May 11, 2004 ey James, one question, you memmer that kof2003 driver that was released for fba along with the new bank switching. Umm..what was the bankswitching and where did it go? Cause I've never been able to figure that out Link to comment Share on other sites More sharing options...
James Posted May 11, 2004 Share Posted May 11, 2004 ey James, one question, you memmer that kof2003 driver that was released for fba along with the new bank switching. Umm..what was the bankswitching and where did it go? Cause I've never been able to figure that outhhmm its been awhile i have them files kept some where i will look for you.I think IQ_123 had a site with all that info. Link to comment Share on other sites More sharing options...
Ash_crimson Posted May 11, 2004 Author Share Posted May 11, 2004 thats a different romset to mine i think... mine has 16 file, the one ive got wont work in fba?? the bank switching thing is:#define HARDWARE_SNK_NEWBANKSYSTEM 0x0200and it goes near the top under '#endif' i think. Link to comment Share on other sites More sharing options...
iq_132 Posted May 11, 2004 Share Posted May 11, 2004 (edited) hhmm its been awhile i have them files kept some where i will look for you.I think IQ_132 had a site with all that info.http://www.freepgs.com/iq_132/pages/games/kof2003.html Edited May 11, 2004 by iq_132 Link to comment Share on other sites More sharing options...
Wizard Posted May 11, 2004 Share Posted May 11, 2004 Umm, why is Kuruko in the shot O.o Link to comment Share on other sites More sharing options...
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