iq_132 Posted May 26, 2004 Share Posted May 26, 2004 I don't know, but I've heard writing a Chip 8 emulator is a good place to start. Link to comment Share on other sites More sharing options...
taratata Posted May 26, 2004 Author Share Posted May 26, 2004 I don't know, but I've heard writing a Chip 8 emulator is a good place to start.Thanks! I'll look into it. About Super Gameboy, if it used to play gameboy games on the snes, the instructions must be exactly the same, so all info about it should also apply to the gameboy. Thanks for the info Agozer Link to comment Share on other sites More sharing options...
random guy Posted May 26, 2004 Share Posted May 26, 2004 BUT...how did it insert colour into previously b&w games? Link to comment Share on other sites More sharing options...
Prican25 Posted May 26, 2004 Share Posted May 26, 2004 the super gameboy adapter for snes had color options that you could give a b/w gb game some what of a color look. you could also add/make a border for the game and some games came with premade borders. it was pretty cool thing back then when snes was rocking Link to comment Share on other sites More sharing options...
Agozer Posted May 26, 2004 Share Posted May 26, 2004 Yeah, the SGB borders were pretty nifty, although they didn't serve any other purpose that eye-candy. Like Prican said, The SGB only had color sets; it didn't color the games the same way Gameboy Color did, as that would have made too many color calculations....Just some change to the dull black and white. Link to comment Share on other sites More sharing options...
Wizard Posted May 26, 2004 Share Posted May 26, 2004 I would say practice with something open source first. Link to comment Share on other sites More sharing options...
someboddy Posted May 26, 2004 Share Posted May 26, 2004 Most of the programers don't know every function in their favirite language. However, If you wnat to write an emulator, you better know 100% the language of the system you want to emulate. You never know when will a rom use a function you forgot to include. Link to comment Share on other sites More sharing options...
taratata Posted May 27, 2004 Author Share Posted May 27, 2004 I would say practice with something open source first.Most are in C, which is efficient but low-level, so quite hard and time-consuming.I may look in the code of open-source emulators, but not modify them or contribute to them. Btw, I'll probably put mine in open-source too. I'll probably begin with a Chip 8 emulator, like iq_132 said. As a beginning it seems much more reasonable than a gameboy. Link to comment Share on other sites More sharing options...
someboddy Posted May 27, 2004 Share Posted May 27, 2004 C and C++ are very easy to learn. Their syntex in much like Java's. Link to comment Share on other sites More sharing options...
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