L.S.D Posted June 9, 2004 Share Posted June 9, 2004 Thanks, Mr G.Now I acan relive the experience of shooting at the flying Hitler,or playing thru Quake without cheat at one go Link to comment Share on other sites More sharing options...
Agozer Posted June 9, 2004 Share Posted June 9, 2004 Thanks, Mr G.Now I acan relive the experience of shooting at the flying Hitler,or playing thru Quake without cheat at one go Quake actually looks quite nice when GLQuake'd. Sure, the lighting isn't upto todays standards, but the game still gives me the creeps. Link to comment Share on other sites More sharing options...
Gryph Posted June 9, 2004 Share Posted June 9, 2004 Thanks, Mr G.Now I acan relive the experience of shooting at the flying Hitler,or playing thru Quake without cheat at one go Quake actually looks quite nice when GLQuake'd. Sure, the lighting isn't upto todays standards, but the game still gives me the creeps. If you download this thing called Tenebrae (sp?), it makes Quake lighting very Doom III-ish. Link to comment Share on other sites More sharing options...
Agozer Posted June 9, 2004 Share Posted June 9, 2004 Thanks, Mr G.Now I acan relive the experience of shooting at the flying Hitler,or playing thru Quake without cheat at one go Quake actually looks quite nice when GLQuake'd. Sure, the lighting isn't upto todays standards, but the game still gives me the creeps. If you download this thing called Tenebrae (sp?), it makes Quake lighting very Doom III-ish. Do you know how much it affects the minimum requirements? Link to comment Share on other sites More sharing options...
Gryph Posted June 9, 2004 Share Posted June 9, 2004 (edited) Thanks, Mr G.Now I acan relive the experience of shooting at the flying Hitler,or playing thru Quake without cheat at one go Quake actually looks quite nice when GLQuake'd. Sure, the lighting isn't upto todays standards, but the game still gives me the creeps. If you download this thing called Tenebrae (sp?), it makes Quake lighting very Doom III-ish. Do you know how much it affects the minimum requirements? A crap load. You need atleast a 3rd generation GeForce card to run it. Here's a pic (I apologize for its size) of it in action. You can read more about it and see more pics at the official site. EDIT: Here are the system specs: * PIII 600 * 64 Mb RAM * Geforce or Radeon card * Quake1 * Water vissed maps Edited June 9, 2004 by GryphonKlaw Link to comment Share on other sites More sharing options...
Agozer Posted June 9, 2004 Share Posted June 9, 2004 (edited) Well, at least it looks damn cool. Now where's my new computer dammit? Edited June 9, 2004 by Agozer Link to comment Share on other sites More sharing options...
alexis Posted June 9, 2004 Share Posted June 9, 2004 One of the greatest underrated FPS games ever made Man that game owned so much.i dunno, i remember i got bored of it and just stopped playing it Link to comment Share on other sites More sharing options...
Wizard Posted June 9, 2004 Share Posted June 9, 2004 Yeah, I saw that screenie at PlanetQuake. Amazing what modifications can do these days. Link to comment Share on other sites More sharing options...
Gryph Posted June 9, 2004 Share Posted June 9, 2004 One of the greatest underrated FPS games ever made Man that game owned so much.i dunno, i remember i got bored of it and just stopped playing it Was this when ROTT0 first came out or way after? When the game first came out it was revoluntionary but shadowed by Doom II. It couldn't have been boring back then... oh well. I downloaded the first release of Tenebrae and it was awesome but buggy. Now when I get home I'm going to get Quake I and the improved Tenebrae. Tenebrae 2 looks awesome too and it uses the Quake 3 bsp format but you can't really use existing Q3 maps. You have to make new ones, oh well. When its released it should be awesome. Link to comment Share on other sites More sharing options...
Agozer Posted June 9, 2004 Share Posted June 9, 2004 Tenebrae 2 looks awesome too and it uses the Quake 3 bsp format but you can't really use existing Q3 maps. You have to make new ones, oh well. When its released it should be awesome.So Tenebrae 2 is WIP? I assume that there's somekind of a level converter or what for those maps? Link to comment Share on other sites More sharing options...
Gryph Posted June 9, 2004 Share Posted June 9, 2004 Tenebrae 2 looks awesome too and it uses the Quake 3 bsp format but you can't really use existing Q3 maps. You have to make new ones, oh well. When its released it should be awesome.So Tenebrae 2 is WIP? I assume that there's somekind of a level converter or what for those maps? Not a level converter. People just use the level creator that came with Quake III to make all new maps. On the News page it says that converting old QIII maps to work in Tenebrae 2 would be really hard because people would have to code new shaders and stuff like that. There is this one game called Industri that uses the Tenebrae engine and it looks pretty cool. But it requires the full version of Quake and is a 30 mb download. But back to Duke Nukem, I'm really looking forward to the fully 3D characters. Link to comment Share on other sites More sharing options...
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