Agozer Posted June 8, 2004 Posted June 8, 2004 I forgot to ask, does OGL-DN3d have boobies?I would say no a, although I haven't tested it. It just uses OpenGL ontop of the original Duke Nukem 3D.
Gryph Posted June 8, 2004 Posted June 8, 2004 (edited) I forgot to ask, does OGL-DN3d have boobies?Well the models aren't done yet. That program is actually OpenGL Build so it really only affects the levels, the old sprites are still there. But there are pics of fully 3D models so when they are released, we can only hope teh b00bies are intact. There are some other OpenGL Duke projects but I haven't tried them. I provided links of that thread, you can get them and see if the models are upgraded. Edited June 8, 2004 by GryphonKlaw
Shibathedog Posted June 8, 2004 Posted June 8, 2004 (edited) ive beaten it on nightmare many times for i am a doom finatic Number one hint: NEVER stop moving for ANYTHING and keep Always Run mode on Number two hint: If theres something to run behind to avoid being shot, DO IT Edited June 8, 2004 by Shibathedog
Gryph Posted June 8, 2004 Posted June 8, 2004 I was just thinking about Doom and how the enemies attacked each other. I think it would be cool if that would happen in Doom III as well.
Wizard Posted June 8, 2004 Posted June 8, 2004 In the Doom 3 Xbox Trailer, it shows a really big scary Steamdemon throwing a zombie across a room just to get to you.
Agozer Posted June 8, 2004 Posted June 8, 2004 I was just thinking about Doom and how the enemies attacked each other. I think it would be cool if that would happen in Doom III as well. A same thing happened in Quake and Occasionally in Quake II. It was always awesome to trigger such a match.
Agozer Posted June 8, 2004 Posted June 8, 2004 doom for the snes gave me a major headacheSNES Doom was awfully subpar although it used the SuperFX chip...It didn't even play well on the original SNES, let alone emulators.
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