James Posted July 12, 2004 Share Posted July 12, 2004 Yes I know I missed an update . http://haze.mame.net/0.84u2------ Driver Improvements:-------------------- - Fixed ROM naming for Crazy Climber bootleg. [brian Troha] - Fixed background scrolling in Mustang. [David Haywood] - Cleaned up PORT_CHEAT and tagged ports for a number of drivers. [El Condor] - Added save state support to the Namco System 1 driver. [Andrew Gardner] - Improvements to the Namco System 12 driver. [R. Belmont]- MCU is now emulated rather than HLE'd.- MCU peripherals mostly figured out and hooked up.- Preliminary sound and music are now present.- Inputs and coinage are now handled by the MCU, soall bugs related to them are hopefully fixed.- Fixed bug with save states.- sws99 and pacapp both seem playable now (not sure ifdue to these changes or smf's core work) so took offGAME_NOT_WORKING for them.- Added support for alternate ROM banking protectionused by golgo13, so it runs now (there's a very longblack screen at the beginning, just wait it out). Thegun inputs are partially supported but not working yetbecause I'm unable to figure out what format the gamewants the data in. Changes to the main program:---------------------------- - More i960 bugfixes. [R. Belmont]* Fixed a brown-paper-bag bug where the PC and ACregisters were getting swapped on return frominterrupts.* Rewrote the frame cache mechanism using a simpleFIFO concept. Final Lap R now runs further.* Aligned reads and writes now use the full-size pathsthrough the core instead of always breaking everythingdown into bytes. - Added a core for the Hitachi H8/3002 MCU. [R. Belmont]It was originally written by the Zinc authors for Zinc. I'vefairly extensively rewritten it and adapted it to MAMEsemantics with their permission. Cycle counts areprobably not right because the manual's a bitconfusing, but they're at least ballpark. - Added a preliminary core for the Namco C352 PCM chip. [R. Belmont]It was originally written by the Zinc authorsfor Zinc and has been adapted for MAME by me withtheir permission. It's not sounding real great yet onmusic, although it's better than the Zinc original. - Added support for non-integral clock multipliers in the MIPS3core. [Aaron Giles] - Refactored the Voodoo code, fixing several errors in the LODcalculations and the Voodoo 2 command FIFO. [Aaron Giles] - Fixed bug that prevented changes to the default controls fromsticking. [Aaron Giles] New Clones supported or promoted from GAME_NOT_WORKING status:--------------------------------------------------------------Popper (Hard Head bootleg) [David Haywood]Hyperdrive [Aaron Giles Link to comment Share on other sites More sharing options...
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