Wizard Posted August 11, 2004 Author Share Posted August 11, 2004 Because GG's combo system is more hits = less damage like. The longer the combo, the less damage it does. Link to comment Share on other sites More sharing options...
Agozer Posted August 11, 2004 Share Posted August 11, 2004 (edited) Because GG's combo system is more hits = less damage like. The longer the combo, the less damage it does.Ahh that explains it. What it doesn't explain though is why it does more hits up close (the first hit sends the opponent in to the air and after that Justice fires the Gamma Ray) than medium-long range. Edited August 11, 2004 by Agozer Link to comment Share on other sites More sharing options...
Darken Posted August 12, 2004 Share Posted August 12, 2004 Is the game have a story mode cause the GGX PC(v) don`t have that mode...just arcade and servivel mode Link to comment Share on other sites More sharing options...
Agozer Posted August 12, 2004 Share Posted August 12, 2004 (edited) Is the game have a story mode cause the GGX PC(v) don`t have that mode...just arcade and servivel modeYes, #Reload has a Story Mode... but I don't think you'll really like it since the dialogue is in japanese (The dialogue is in japanese in the PS2 version as well, but at least it has english subtitles). Edited August 12, 2004 by Agozer Link to comment Share on other sites More sharing options...
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