Wizard Posted September 11, 2004 Share Posted September 11, 2004 In English! He also gives the about timeline for NGBC. He says he hopes to have the game out by the end of the year. Folks, be prepared for possibly another SVCC. He also mentions that SNK is both in support for the PSP and DS. Games are planned on both systems. If they put out something I want for PSP, then I'll get PSP just for SNK Products(and if it's a KOF collection, I wouldn't pass that up). Screw using it for watching movies. Execpt some stuff around TGS from SNK. If SNKP wants NGBC to be better then CFJ, they better make it more balanced then, because CFJ's arcade release was pushed to the end of November, they might be adding new stuff Let's hope! Link to comment Share on other sites More sharing options...
Baseley09 Posted September 11, 2004 Share Posted September 11, 2004 (edited) CFJ is a laughing stock at the moment, release is coming up fast and I cant see it being radically changed. flock em. Capcom, like Namco, Sega ans SNK are half the companies they were....granted I will still support em like any good fanboy should. BTW, how come you have 4711 posts since January this year?? Do you subscribe to net-homo-ring monthly? Edited September 11, 2004 by Baseley09 Link to comment Share on other sites More sharing options...
Wizard Posted September 11, 2004 Author Share Posted September 11, 2004 I spam and NGBC looks like another SVCC. CFJ to me, will be better because it isn't horrendesly imbalanced, and the arcade release is the end of November, and the PS2 release could be as early as December for Japan. And based on feedback, on people who actually played it. The game is better then it looks. Then again, if you're a graphic whore, then by all means go with bumped up 2k3 sprites. Link to comment Share on other sites More sharing options...
Baseley09 Posted September 11, 2004 Share Posted September 11, 2004 SVC is one of my favourite games ever. If NGBC is like it, i'll be thrilled. At teh mo, CFJ's still water colour with cut n pasted cameos BG's look complete ass. Of course its just impressions, time will tell i wont write it off yet. Link to comment Share on other sites More sharing options...
Fatal Rose Posted September 11, 2004 Share Posted September 11, 2004 The only thing that bothered me about SVC was the outdated snk character sprites and at time horrible collision detection. Overall the game feels rushed to me. But it was still a good game and worth a download. Link to comment Share on other sites More sharing options...
Permethium Posted September 11, 2004 Share Posted September 11, 2004 The only thing that bothered me about SVC was the outdated snk character sprites and at time horrible collision detection. Apart from that; I was quite dissapointed by the Background music and the Washed out coloured background art - The woods and crystal shrine was OK tho. It didn't have the "feel" of KOF or SF (which makes it unique, but in this case it was a negative attribute because of the poor effort). Link to comment Share on other sites More sharing options...
Wizard Posted September 11, 2004 Author Share Posted September 11, 2004 The only thing that bothered me about SVC was the outdated snk character sprites and at time horrible collision detection. Apart from that; I was quite dissapointed by the Background music and the Washed out coloured background art - The woods and crystal shrine was OK tho. It didn't have the "feel" of KOF or SF (which makes it unique, but in this case it was a negative attribute because of the poor effort). I was sadden by the music. If you didn't know, Capcom did all the sounds for SVCC. And they can do so much better then that. Maybe it was the Neo-Geo's limiations. And, yes, I too as well feel SVCC was rushed, the poor hitbox detection, the untested hidden characters, the uber cheap A.I., tighter and somewhat needed more accurate input time. SVCC engine on it's own is great. Improved within 2k3, and being used in NGBC (If that big DOUBLE EXCEED lettering didn't fool you). But at the current rate, they are aiming for the end of the year, which will cause problems. Link to comment Share on other sites More sharing options...
Agozer Posted September 11, 2004 Share Posted September 11, 2004 I was sadden by the music. If you didn't know, Capcom did all the sounds for SVCC. And they can do so much better then that. Maybe it was the Neo-Geo's limiations.I can't be because of the Neo-Geo's limitations. Just listen to some of the stuff in Rage of the Dragons and Matrimelee for example. Noise Factory ownage. Link to comment Share on other sites More sharing options...
Gryph Posted September 11, 2004 Share Posted September 11, 2004 My favorite part of SVC was the engrish. But it was still nice to see completely new Capcom sprites even though some of their animations were well below par. Link to comment Share on other sites More sharing options...
ugenn Posted September 11, 2004 Share Posted September 11, 2004 My favorite part of SVC was the engrish. But it was still nice to see completely new Capcom sprites even though some of their animations were well below par.What's with the "engrish"? I thought it was pretty ok. Link to comment Share on other sites More sharing options...
Wizard Posted September 11, 2004 Author Share Posted September 11, 2004 My favorite part of SVC was the engrish. But it was still nice to see completely new Capcom sprites even though some of their animations were well below par.What's with the "engrish"? I thought it was pretty ok. It's SNKgrish. Link to comment Share on other sites More sharing options...
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