Corn99 Posted September 21, 2004 Posted September 21, 2004 well some things on my character dont look right when his arms bend,take a look for urself,how can i fix this?
alexis Posted September 25, 2004 Posted September 25, 2004 well it bends that way because it doesn`t have an skeleton, your arm would bend the same way without bones, so i guess you have two options, either yo figure out how to provide your model with articulations or you just modify your model to make the arm look more convincing. You could slide th earm into two pieces, and comdine those two pieces to give them an "L" shape and then either use a mesh option or add some polys to give it a better shape
Corn99 Posted September 25, 2004 Author Posted September 25, 2004 maybe i should use weight editor but its annoying
alexis Posted September 29, 2004 Posted September 29, 2004 i dunno about weight editor but it is definitely an articulation issue IMO
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