Gryph Posted September 23, 2004 Share Posted September 23, 2004 (edited) I read this article and found it rather interesting. We all know that XNA is a Microsoft package that allows for easy development between XBOX and PC but what was really interesting was this paragraph. To that end, Longhorn will natively support the XNA development system, and Longhorn-based PCs will directly benefit from this. "Xbox 2 peripherals will all work on PC," said Lester, clarifying that Xbox controllers, steering wheels, and other console-related peripheral functionality will all be brought into Longhorn's portfolio, as will Xbox Live functionality. For game players, this will make for, if nothing else, an added convenience, since playing a game on a PC or an Xbox will [ideally] come down to little more than unplugging the controller from one and plugging it in to the other. For game developers, Microsoft hopes that the introduction of XNA will help standardize development on both platforms--to such an extent that "you won't have to choose between Xbox or PC" to develop games...and, ideally, so that players won't have to choose between the two platforms to play these games.Source: http://www.gamespot.com/news/2004/09/22/news_6108247.html So what'll be the point of getting the new console if you can just play the games on the PC and use the same peripherals? Am I just misinterpreting this? What do you guys think? Edited September 23, 2004 by GryphonKlaw Link to comment Share on other sites More sharing options...
BIGWORM Posted September 23, 2004 Share Posted September 23, 2004 Sounds like you're not misinterpreting anything...looks like all Xenon games will be PC-compatible and Vise-versa. I think at that point it comes down to portability and specs alone. I'd have to see the specs of a Xenon and (lets just say) a mid-range (at that time) PC with Longhorn on it. Link to comment Share on other sites More sharing options...
Madi Posted September 23, 2004 Share Posted September 23, 2004 sounds good , lol ms has always been trying to get to the pc players Link to comment Share on other sites More sharing options...
Wizard Posted September 23, 2004 Share Posted September 23, 2004 Open source-WHA? Or is this just easy deving for 2 systems that will most likely have the same architechture? Link to comment Share on other sites More sharing options...
Jjangthekid Posted September 23, 2004 Share Posted September 23, 2004 how will this compare to gc or ps2/ps3?.. hm... it be cool if ps3 had that capability.. =/ Link to comment Share on other sites More sharing options...
Gryph Posted September 23, 2004 Author Share Posted September 23, 2004 Well I guess we won't have to worry about XBOX2 emulation anymore. Link to comment Share on other sites More sharing options...
Wizard Posted September 23, 2004 Share Posted September 23, 2004 Umm, I have no clue, but this mostly means nothing to Sony. But yeah, it's a dev kit that allowed easy porting to PC/other consoles it seems. Link to comment Share on other sites More sharing options...
Agozer Posted September 23, 2004 Share Posted September 23, 2004 The only problem I have with all this is tht Microsoft is trying to make that XNA SDK a standard for all consoles. "Make your PS3 games with our software." Link to comment Share on other sites More sharing options...
Gryph Posted September 23, 2004 Author Share Posted September 23, 2004 Well that's all great for me since it will all work on my PC then. Link to comment Share on other sites More sharing options...
Wizard Posted September 23, 2004 Share Posted September 23, 2004 Well that's all great for me since it will all work on my PC then. Yay! More uses for my uber powerful amd 64! Link to comment Share on other sites More sharing options...
Jjangthekid Posted September 24, 2004 Share Posted September 24, 2004 ehh..still earning my money to build the computer..dammmnnn... Link to comment Share on other sites More sharing options...
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