Corn99 Posted October 9, 2004 Share Posted October 9, 2004 iam using a trick were u put a object inside of a object and the one on the surface is the inklines,it work too well with objectes but it doesnt look right with characters? how can i fix it? Link to comment Share on other sites More sharing options...
Daeval Posted October 9, 2004 Share Posted October 9, 2004 Well, I'm not a modeler or anything, but the blockiness of the character doesn't seem to lend itself well to inklines. Seems like it would look more like the cell shaded effect I assume you're going for if the character was done more rounded and cartoon-ish. You don't normally see really blocky characters in cell-shaded games. That, or maybe just use a different "line" object for different parts of the body. Like the legs don't look too bad as is, but that same (I'm assuming its the same) outline object doesn't work very well for the arms or the head. You might try using a serperate, "customized" outline object for those parts. And one more thing, the figure is missing "interior" lines, so it kind of breaks up the illusion. He has one accross the base of his shirt, but not at his sleeves, around his chin, or the ends of his pant legs, etc. It seems like the effect might work better if those were included, and this might tie in to the "seperate line objects" mentioned above. Again, I'm not a 3D modeler or even an artist really, but a little brainstorming never hurt, right? Good luck, let us know how it goes! Link to comment Share on other sites More sharing options...
Corn99 Posted October 9, 2004 Author Share Posted October 9, 2004 well its bloky cause iam practicing low poly models but iam not very good at it but i know i can make a better model than this,and already did i am just using the bloky one to test the trick.real inklines would be all over the place cause the model is blocky(ink lines are usually on hard edges or contours) so a duplicated the model and scaled to make it slightly bigger than the orginal and placed the original inside and i know there is not seperation bettween the shirt and arms but thats just cause the camera angle.cause i u see the left arm(or right)looks like one ink line is almost visable. Link to comment Share on other sites More sharing options...
Corn99 Posted October 12, 2004 Author Share Posted October 12, 2004 i keep practicing but it doesnt work quite right with characters,iam surprised this technique was used jet set radio future.but it works best on simple objects. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now