Agozer Posted October 26, 2004 Posted October 26, 2004 yeah, SNKP outdid themselves with the graphical design of Violent Ken... even though it's just a modification of Ken.
ugenn Posted October 26, 2004 Posted October 26, 2004 I can't decide whether SF3 Chun Li or SVC Chun Li has better looking thighs.
Gryph Posted October 26, 2004 Posted October 26, 2004 I can't decide whether SF3 Chun Li or SVC Chun Li has better looking thighs.<{POST_SNAPBACK}> I was amazed at how thick they became.
Green_LAntern Posted October 27, 2004 Posted October 27, 2004 I can't decide whether SF3 Chun Li or SVC Chun Li has better looking thighs.<{POST_SNAPBACK}> I was amazed at how thick they became.<{POST_SNAPBACK}> haha she must of worked out or something
darkmage479 Posted October 27, 2004 Posted October 27, 2004 Yes, most of the designs in SVC are good, but sometimes the animations need work. Especially Sagat - he looks deformed, with a tiny head, and his tiger uppercut is the same "arm held up" animation, just moving across the screen. blecch... Also, Zero looks like a child and isn't badass enough. I understand that SNK is limited by the MegaMan Zero character design, but they could have at least made him the right height (normal human size). In an ideal world they would have used the awesome long-haired samurai Zero design from Mega Man X. However, the good in SVC far outweighs the bad. And i wouldn't mind seeing SVC Genjuro turn up in NGBC.
L.S.D Posted October 27, 2004 Posted October 27, 2004 Yes, most of the designs in SVC are good, but sometimes the animations need work. Especially Sagat - he looks deformed, with a tiny head, and his tiger uppercut is the same "arm held up" animation, just moving across the screen. blecch... Also, Zero looks like a child and isn't badass enough. I understand that SNK is limited by the MegaMan Zero character design, but they could have at least made him the right height (normal human size). In an ideal world they would have used the awesome long-haired samurai Zero design from Mega Man X. However, the good in SVC far outweighs the bad. And i wouldn't mind seeing SVC Genjuro turn up in NGBC.<{POST_SNAPBACK}> Do you know that the stance for Sagat is the most accurate one to showcase Muay Thai, instead of Capcom's? And they are right in putting this Zero in. It is fresh And I do agree Chun Li's thigh *ahem*....remind me of one of the villianess from James Bond movie
KyokugenKiss Posted October 27, 2004 Posted October 27, 2004 and capcom did a crappy job animating the SNK characters, well most of them , i liked how they did Kyo,Iori, Joe, and Rugal but they way the did Ryo was aweful! and King was garbage, too darn curvy i hate it when they do that for her, i love king because shes Handsome! not pretty!
Sybarite Paladin AxL Posted October 27, 2004 Posted October 27, 2004 (edited) WHAT, NO SHINGO? EDIT: When I asked what was the game for I ment, what system?Neo Geo still or Atomiswave? Edited October 27, 2004 by axl
Gryph Posted October 27, 2004 Posted October 27, 2004 Atomiswave. And Sagat in SvC had some of the worst animation. I remember laughing when I did his Tiger Genocide (or whatever the move where he flies at you with a kick) and it just looked so bad. The rest of the Capcom characters looked pretty damn cool, especially Dhaslim. Capcom did an admirable job with SNK characters but I didn't like their Kyo, Ryo, or King.
Agozer Posted October 27, 2004 Posted October 27, 2004 Atomiswave. And Sagat in SvC had some of the worst animation. I remember laughing when I did his Tiger Genocide (or whatever the move where he flies at you with a kick) and it just looked so bad. The rest of the Capcom characters looked pretty damn cool, especially Dhaslim. I agree with you there. The animation for Tiger Genocide is pathetic. All in all, I'm very pleased how Capcom pulled off the SNK characters.
KyokugenKiss Posted October 28, 2004 Posted October 28, 2004 SNK gave me a new appreciation for Dhalsim
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